From: Alan and Carmel Brain <aebrain@w...>
Date: Thu, 27 Apr 2000 00:39:00 GMT
Subject: Re: [FT]EW Yet again
> Consider the original FT/MT sensor rules to be kind of suspended FWIW the more I look at them, the more I like the "Simple Simon" rules proposed earlier. Some people may want EW to affect combat though. I'm not convinced this is a good idea, but it's worthy of examination. One mechanic (if you really want to go down the road of making EW effective in combat as well as target identification) is to have "roll twice, take the best" or "roll twice, take the worst". Basically, an EW-ship firing at a non-EW one rolls twice, taking the best. A non-EW ship firing at an EW one rolls twice, taking the worst. This can be done by a) Rolling twice for every die for SMs (remember they have to be rolled individually anyway for taking PDS fire etc - it takes almost no additional effort to roll 2 dice rather than 1) b) Rolling a pile of dice, then re-rolling misses/re-rolling hits for beams, PDS etc. This has a very significant effect of firepower. Forex, assuming a weapon has a probability of a hit of 0.5. Re-rolling misses takes this to 0.75, re-rolling hits to 0.25. But if it has a probability of 0.4 (and most things do), the change is more marked: 0.64 vs 0.16. If you do have such a system, make sure a) It's large/expensive/rare (otherwise it would have appeared in FB1) b) It applies only to fires by/to the ship that it's on, no "Fleet effect". So a specialised EW Dreadnaught might be both difficult to hit, and hit most of the time, but does so with at best 2 Type Is due to the (30% with min 10?) mass for the EW fit. PSB is that the extra mass is needed as shielding against the ship's background radiation from thrust, life support, reactor etc etc. c) Have a "Fleet effect" for superiority of EW, as per the Simple Simon rules. What this means is that a large-ish fleet will generally want to have 1 EW ship per 2000 pts or thereabouts. Small EW ships the size of light cruisers are favoured, rather than Capital ships - they'll be armed with a PDS that hits rather often, will be difficult to hit themselves, but that's about it re offensive potential.