From: Beth Fulton <beth.fulton@m...>
Date: Wed, 14 Apr 1999 10:18:42 +1000
Subject: [FT, EFSB] Guardian array = ADS ?
G'day, One of the guys here has got himself a Centauri fleet and as they're his only fleet we're madly converting them over so he can have a few games of FT/EFSB. So far the only system we've had to put any thought into is the guardian array (everything else has either been covered by existing conversion rules - thanks guys - or by "well that's a beam 3 equivalent" etc.). I'll jot some of my ideas down here (feel free to rant as I've put all of 2 minutes thought into them), other than that, have any of you guys come up with an equivalent of the Guardian array yet? I wouldn't mind hearing how you deal with it if you have. Thanks. Idea 1: Make a system that's very much along the lines of EFSB (this would be Derek's preference, but then he's played more of it than I have). Make it so Centauri can use interceptor grid in an area defense kind of sense - e.g. if in same arc of target ship as firing ship and the interceptor grid is online (i.e. not damaged in the arcs needed for this operation) and hasn't been used already then can act for the target ship too (i.e. pretty much as of B5 wars, but the symbols and the rest of its function etc are as of the interceptors). And make the costs (for FB use) along the lines of: System Mass Cost Level-1 array 3 or 5% 4xmass Level-2 array 6 or 10% 4xmass - is a cost of 4xmass enough or should it be 5 (or more)? - should the mass be more? - EFSB costs would be as of interceptors + some extra (would have to look at how much they cost etc. in EFSB before saying anything here) Idea 2: I've had little to do with EFSB so far (only just getting a few Narn ships now) so my first reaction was to make some kind of area effect screen. Something like ADFC except it applies to a screen not a PDS. So, say, must be within 6" of ship you're protecting and then it acts as if its got level-1 screen if you're using one area defense screen (ADS) to lend one of your own normal screens (which then can't be used to protect yourself) and acts as if got a level-2 if use 2 ADS to lend 2 screens. The costs could be something like: System Mass Cost Level-1 screen 3 or 5% 3xmass (i.e. as of FB) Level-2 array 6 or 10% 3xmass (i.e. as of FB) ADS 3 9 (i.e. 3 x mass) - I tried to make the mass of the ADS a reasonable size so I wasn't opening a loop-hole whereby big ships could be screened at much reduced costs (as only paying for the screen of the escort etc.). Maybe I should put the mass up higher (if I made it, for arguments sake, mass 9 and cost 27, then the mass/cost of the normal screen + the ADS would be the equivalent of paying for one screen on a mass 300 ship and so should cover any ship we're likely to see in the average game), though the higher the mass the less likely you are to see escorts etc. carrying one (let alone 2). So what do you think guys? Or do you have some even better/more polished ideas out there? I was going to muck around with this a bit more and then present it as an IAS invention just to see how many ubernation comments I could coax out of you guys..... ;) Is it my imagination or have things gone eerily quiet since Master Atkinson departed? Talk about life of the party...;) Cheers Beth