FT design - weapons, template

3 posts ยท May 20 1999 to May 22 1999

From: Glen Bailey <Glen.Bailey@s...>

Date: Thu, 20 May 1999 07:07:43 -0400

Subject: FT design - weapons, template

Ug. Am I the only one that dislikes the template concept? (although I do like
the Plasma Torpedo templates from Starfleet Battle Manual, but then I
destroyed a Fed DN with a Rom warbird with one shot in a battle. It was
glorious!)

As for the PJC, why those ranges? One of the things I like about FT is weapons
have ranges divisible by 6.

Glen

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> Plasma Jet Cannon

Um. You didn't include any to-hit mechanism for this one... if it uses
a Wavegun template it'd probably be OK, but if it hits automatically it is
*WAY* too powerful.

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Thu, 20 May 1999 18:11:25 +0200

Subject: Re: FT design - weapons, template

Glen Bailey

> Ug. Am I the only one that dislikes the template concept?

No, but... do you like a mass-6, 1-arc weapon which hits
*automatically* for up to 18 points? Given the hints in the
description, those two seem to be the alternatives here :-/

From: Jesse Casey <jessecasey@n...>

Date: Sat, 22 May 1999 12:22:48 -0500

Subject: RE: FT design - weapons, template

Greetings,
-----Original Messages-------------------------------------
As for the PJC, why those ranges? One of the things I like about FT is weapons
have ranges divisible by 6.
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Um. You didn't include any to-hit mechanism for this one... if it uses
a Wavegun template it'd probably be OK, but if it hits automatically it is
*WAY* too powerful.
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Fifteen points for a short-range hit is pretty powerful, isn't it?
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-----------Answer---------------------------------------------------
PJC ranges are 6"-ers, it is just that the rings start at the 2" mark.
I was trying to create a limitation. Perhaps I should remove it and
just make the max straight line range 18" (0-6, 6-12, 12-18)

And I didn't give it a To-Hit roll because it is used just like
the Nova Cannon and Wave Gun. Here is what I mean:

1. the PJC is armed during movement orders phase. 2. the PJC discharges at the
beginning of the fire phase.
    -- the jet moves straight for 18" (was 20") then is considered
dissipated.
    -- if the jet crosses any part of a ship it "sticks"
Damage potential is a combination of range and duration.
        -- short range: 9pts 1st turn, 6pts 2nd turn, 3pts 3rd turn
        -- medium range: 7pts 1st turn, 4pts 2nd turn, 1pt 3rd turn
        -- long range: 5pts 1st turn, 2pts 2nd turn
(and to answer the damage concerns) 3. the PJC is powerful (remember the NOVA)
it must discharge, so watch where you point it!