[FT] Conquest 2001 FT results

5 posts ยท Apr 18 2001 to Apr 19 2001

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Wed, 18 Apr 2001 11:28:28 +1000

Subject: [FT] Conquest 2001 FT results

The results for the Full Thrust 2001 Conquest tournament (cm scale on
6'x5'
tables) were as follows:

1.      Neil Todd - NSL
2.      Matthew Dobbs - FSE (defending champion)
3.      Andrew Godde - NSL
4.      Tarquin Murnane - FSE
5.      ??? - Phalon
Gumby. Me - Kra'vak

There were some very close battles in all scenarios. First round saw NSL vs
NSL, FSE vs FSE & Phalon vs KV in "Assassins" (enemy
admiral +10, enemy flagship +5, own admiral +5)
NSL & FSE battles were both fairly even, but the KV vs Phalon was a whitewash.
From a starting v:24, the Phalons got up to v:55 & the KV got to v:30, and I
spent 2 hours chasing them around the table! That was a 34 CF:1 CF slaughter
in favour of the KV.

Second round saw NSL vs FSE, FSE vs KV & NSL vs Phalon in "Convoy"
(dustcloud, 2 transports, +5 for each surviving, +5 for each enemy
transport killed)
Again fairly even, with only Neil scoring the maximum +20 points for the
round. The Phalon again got badly wasted although did manage to gut several
heavy NSL ships with Plasmabolts. One of Tarquin's ships (a Ypres? using a
Micromachine Nebulon-B) lost life support & then procceded to destroy
three enemy ships with SML & beam fire before having every ship in the fleet
target it (4/5 of the crew made it to escape pods).

Unfortunately at this point, the Phalon player cracked it and went home for
various reasons. In previous discussion he had mentioned he'd number crunched
and playtested with his local group, but both Andrew & I both knew how to deal
with Phalons. Against inexperienced players, his fleet may have worked.

The finals saw 2 NSL vs FSE battles in "Ambush". Neil vs Matthew was fairly
even until the end, with one NSL SML attack scoring 51 pts against the FSE
Foch. The second final was more interesting with Andrew & Tarquin playing off.
The ambush saw all extra ships turn up on the same table edge at point blank
range (ramming range in cm scale)!  Again the Nebulon-B gutted an enemy
destroyer, before turning it's attention to a cruiser with SMLs & gutting
another frigate with beam fire. It destroyed another ship before the entire
surviving NSL battleline spent 2 turns making sure the crew wasn't getting
home to acquire another ship. Several ships had a bad time of it, loosing
powercore and bridge to double thresholds.

http://home.pacific.net.au/~southernskies/ft/conquest.htm

*****
Fleet for Neil Todd Fleet Type Neu Swabian League (NSL) Crew Factors 31

KRS Von Tegetthoff class Superdreadnought (SDN) One squadron of Heavy Fighters
KRS Maria Von Burgund class Battleship (BB)
KRS             Kronprinz Wilhelm class Light Cruiser (CL) - PDS version
KRS             Kronprinz Wilhelm class Light Cruiser (CL) - PDS version
KRS             Waldburg/M class Missile Destroyer (DD)
KRS             Waldburg/M class Missile Destroyer (DD)
KRS Ehrenhold class Frigate (FF) KRS Ehrenhold class Frigate (FF)
KRS             Falke class Scoutship (SC) - Subpac version
Total 1800

Matthew Dobbs & Tarquin Murnane (very similar) Foch SDN Milan? 2 Suffren? 2
Trieste?

Andrew Godde's NSL fleet Crew Factors: 29 2 Maria Von Burgund BB's 1 Markgraf
CH 1 Radetzky CE
2 Waldburg-M DDG's
3 Ehrenhold FF's 2 Stroschen CT's Total: 1792

5th Player - can't remember his name.
20 x Phuun class Phalons!?!?!

Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[mkw] Admiral Peter Rollins; Task Force Zulu

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Wed, 18 Apr 2001 21:18:27 +0200

Subject: Re: [FT] Conquest 2001 FT results

> Robertson, Brendan wrote:

> The results for the Full Thrust 2001 Conquest tournament (cm scale on

Cinematic or Vector? (...I assume Cinematic, but it's best to make sure
:-/ )

> ... the KV vs Phalon was a whitewash. From a starting v:24, the

Speed *55*? If it isn't a typo, then even I will be impressed :-)

[snip]

> Unfortunately at this point, the Phalon player cracked it and went

<sneak peeks at fleet lists> Nothing but *Phuun-class frigates*??
They're nice as escorts for heavier ships, but I'd never dare to send
them out on their own - they die if someone breathes at them... they
could work against an enemy who uses no fighters or missiles (when you only
have 5 damage points per ship you don't really want to use even
PBL-1s as area point defence!) and who keeps all his ships in one nice
tight formation, but that's about it.

Then again, I probably don't qualify as "inexperienced" concerning
Phalons :-/

What Kra'Vak fleet did you use, BTW?

Later,

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Thu, 19 Apr 2001 09:30:24 +1000

Subject: RE: [FT] Conquest 2001 FT results

1. Cinematic 2. Yes, speed *55* 3. He played with them all piled up in the one
stack, so I only had 1
point of the board to try and get.  The class-1 K-guns paid for
themselves this game. He was always asking whether my fighters were leaving
screening duty before placing any PBLs. The one time I did, I was at range 25
& had to use the full 12 secondary to get out of the 20 PBLs he placed to kill
*1*
fighter squadron! The one time the squadron did attack, I used secondary
movement to leave screening and did... 3 damage total. They were KV
fighters that don't get re-rolls, so I don't know why he panicked about
the fighters so much.

We were using fleet morale & CF points system, so every 5 points of damage
done to his ship resulted in 2 CF points. All the other fleets only
averaged a loss of 1 every 6-7 points of damage, so his ship choice was
bad from a scoring point of view (and all the players knew what scoring system
I was using before the tournament.)

4. KV fleet Yu'Kas SDN Heavy fighter squadron Vo'Bok CL 4 x Di'Tok DD

Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[mkw] Admiral Peter Rollins; Task Force Zulu
[Firestorm] GM Battletech Webgame#2

> -----Original Message-----

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Thu, 19 Apr 2001 11:51:25 +0200

Subject: Re: [FT] Conquest 2001 FT results

> Robertson, Brendan wrote:

> 1. Cinematic

I *am* impressed <g>

> 3. He played with them all piled up in the one stack, so I only had

<chuckle> Yes, I'd imagine so...

> He was always asking whether my fighters were leaving screening

Hm? Non-screening fighters always move before PB launch; screening
fighters move together with their ships, so he needn't really have asked...
OK, you could have made your fighters stop in place while the
ships forged ahead :-/

> The one time I did, I was at range 25 & had to use the full 12

<chuckle>

> The one time the squadron did attack, I used secondary movement to

I do. I too think he over-reacted - given how fast he was flying (and
the absence of rules for a fighter "Remora move" to follow enemy ships like
you can follow your own ships by screening them) your fighters wouldn't have
gotten more than one attack in before he left them far
behind - but aside from his extreme velocity but those fighters were a
quite serious threat to his ships. When each of your ships only has 5 damage
points taking 3 of them can be quite scary, even if 2 of them
are armour - and 3 damage was below average even for Kra'Vak fighters
:-/

The Phuuns only have one Pulser each - covering the front 180 arc only,
and no ADFC. Unless your fighters obliged by attacking his ships from ahead
his *only* way of harming those fighters was the PBLs. Given how very fragile
his ships were, he couldn't use the PBLs when the fighters
attacked a ship - otherwise he'd risk destroying or crippling his
entire fleet.

So, he had to hit the fighters with plasma before they got in among his ships.
Unfortunately for him fighters have secondary moves (so can get away if the
plasma covers too small an "area"), so he had to spread the plasma out as much
as possible; but they are *also* able to shoot down
plasma bolts - a full-strength KV fighter squadron has a 67% chance of
destroying a strength-1 PB before it explodes - so in order to ensure a
kill he had to hit the squadron with at least *two* PBs... ie., he had to
cover the entire area within 12mu of those fighters with at least 2
points of PB in every spot :-/

What Pulser tunings did he use, BTW? (Probably didn't matter that much
- I suspect that your ships spent most of the battle in his rear 180
arc anyway - but it'd be interesting to know.)

Later,

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Fri, 20 Apr 2001 09:52:52 +1000

Subject: RE: [FT] Conquest 2001 FT results

He use Pulsar-M for my game and Pulsar-L for the next game.

Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[mkw] Admiral Peter Rollins; Task Force Zulu
[Firestorm] GM Battletech Webgame#2

> -----Original Message-----