Of course, using a flag bridge in passing orders between players in a game
requires the players to be willing to acept orders in the first place, & agree
to one person being in charge (and how many arguments would that
cause?).
I actually think that if you are going to model command and control, you
should assign each ship a command rating (equal to it crew factor) and a flag
plot adds to the rating (+5) for each point of mass (the actual numbers
can be hammered out later). A fleet can write one set of orders for each point
of command rating of the flagship. Additional ships are "attached" to a ship
Ooooo. I like this one, even if it does remind me uncomfortably about
Federation & Empire!
> I actually think that if you are going to model command and control,
In a more basic game mechanics approach, a command bridge should allow a group
of ships to fire as a unit. This would allow a group of small ships to fire as
one ship gaining an initiative advantage. If the ship with the command bridge
is distroyed the ships fire separately. Command rating would give the number
and kinds of ships that can be added to a task force. A Distroyer Leader can
not command a curiser and other such details would needed to be stated. Andy
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This would be VERY hard to balance. What would be the mass/cost/value of
linking a CH and a DD? What would be the mass/cost/value of linking 2
Komorov SDNs?
I would think that this would have to be on BOTH ships and have a
mass/cost
equal to about 1/2 the mass/cost of the weapons it could link to. But
this makes it hard to design.
Perhaps it should be similar to how the FTL Tug is done. Command Bridge be 10%
of the mass of the ships it can link to. I.e. a Command Bridge that could link
100 mass of ships would mass 10 and cost 40. Each ship that it can control
would have to have a Command Link FCS (CFCS) that is mass 1 cost 4. A linked
ship uses a single FCS of the Command Ship's FCS instead of its own while
linked (limits number of targets). CFCS cannot be used as a normal FCS.
All the above is off-the-top-of-my-head, is not balanced, and probably
contains many flaws.
-----
Brian Bell bkb@beol.net
http://www.ftsr.org/
Command bridge Cost 5% ships mass Mass times 4. At a cost of 10% mass treat
the Flag bridge as an inner system.
Commands up three ships of equal mass 3 Ships of 50% or less the mass of
command ship my be substatude for a Command sized ship 7 Ships of 25% or less
the mass of command ship my be substatude for a Command sized ship 9 Ships of
10% or less the mass of command ship my be substatude for a Command sized
ship.
Andy A
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