From: Bryan Ash <ashbp@b...>
Date: Sun, 7 Sep 2003 10:54:30 +0100
Subject: FT: Battles of the 20th C and why there is one thing that has not been considered.
All the examples are good analogues of the applied battles to a 2 dimensional playing field, which the FT minatures are played in, except for a major factor that isn't as best applied. This being the submarine. How could the U-boat or similar design be incorporated into the FT universe. Would the U-boat be a ship that tends to reside in the appeture of FTL space before arriving, shooting, then FTL? Or is it a suggestion that advanced cloaking rules would apply? Incidentally, I do have a suggestion on FTL arrivals in a competition game - If the player wishes for their fleet to arrive in Formation, and not be affected by random scattering; they unfortunatly announce their arrival by gravity wells; that most ship scanners will pick up. A counter must be placed on the playing area T -3 turns where the Captital ship will arrive; T-2 turns where the Cruiser will arrive; T-1 turn where the Escort will arrive. The counters are then replaced with the ships. The player is not subject to random facing or random speed on arrival, the ships have arrived in formation. This is a suggestion to the use of "reinforcements" on the playing field. If the player wants the element of suprise, then the reinforcments arrive without being announced; but due to the rush to get there, each ship arrives at random velocity and direction.