From: Eric Foley <stiltman@t...>
Date: Tue, 14 May 2002 14:51:57 -0700
Subject: [FT] Battlecruisers vs. battleships
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From: Eric Foley <stiltman@t...>
Date: Tue, 14 May 2002 14:51:57 -0700
Subject: [FT] Battlecruisers vs. battleships
[quoted original message omitted]
From: Robin Paul <Robin.Paul@t...>
Date: Wed, 15 May 2002 00:34:56 +0100
Subject: Re: [FT] Battlecruisers vs. battleships
[quoted original message omitted]
From: Eric Foley <stiltman@t...>
Date: Wed, 15 May 2002 02:32:40 -0700
Subject: Re: [FT] Battlecruisers vs. battleships
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From: Laserlight <laserlight@q...>
Date: Wed, 15 May 2002 09:49:10 -0400
Subject: RE: Re: [FT] Battlecruisers vs. battleships
From: Eric Foley stiltman@teleport.com > it's kind of silly to build a ship of the wall sized vessel that <grin> Oh, I want my BCs to fight things their own size--merchants, troop ships, fleet tenders.... > thrust-6 <snip> they're capable of striking a blow against ships their Er, Eric, it ooks to me as if you're saying a Thrust 6 ship can go toe-to-toe with a Thrust 2 ship?
From: Brian Bilderback <bbilderback@h...>
Date: Wed, 15 May 2002 07:20:06 -0700
Subject: Re: [FT] Battlecruisers vs. battleships
I'm not the naval historian you gentlemen seem to be, but allow me to make a couple observations, and you can then pick them apart. ;-) > Eric Foley wrote: > Well, the Hood was like the battlecruisers that went down at Jutland in *SNIP* > the fact remains that > From the little I've gleaned from reading/watching about British naval The German navy in WWI, by contrast, focused mostly on defense of the German coasts and seas around them. However, while this MAY have been a justification for such designs historically, it doesn't hold up in FT. That's because FTL is FTL regardless of ship size, sacrificing armor for strategic speed is not necessary for force projection, and tactical speed is easily reached, since in space combat you only need thrust to increase or decrease speed, not maintain it. 3B^2
From: Ryan Gill <rmgill@m...>
Date: Wed, 15 May 2002 13:02:28 -0400
Subject: Re: [FT] Battlecruisers vs. battleships
> At 7:20 AM -0700 5/15/02, Brian Bilderback wrote: However, the PSB of whether you can perform in-system jumps is a critical question. If you can' then transit time to the system periphery and battle maneuverability are more critical. Being able to attain high speeds in short periods of time could mean the difference in many battles.
From: Brian Bilderback <bbilderback@h...>
Date: Wed, 15 May 2002 10:58:22 -0700
Subject: Re: [FT] Battlecruisers vs. battleships
> From: Ryan M Gill <rmgill@mindspring.com> > However, the PSB of whether you can perform in-system jumps is a And this definitely means that the viability of BC designs is to some extent tied into the campaign/flavor of the background used. 3B^2
From: Richard and Emily Bell <rlbell@s...>
Date: Wed, 15 May 2002 22:50:00 -0400
Subject: Re: [FT] Battlecruisers vs. battleships
> Brian Bilderback wrote: > I'm not the naval historian you gentlemen seem to be, but allow me to Battlecruiser designs in FT only work if you are playing with the vector movement rules. A battlecruiser in that regime is a vessel with thrust 8 and aas many class-4 beams as can be reasonably accomodated by the remaining mass (plus some pds and firecons). It can now dance outside the envelope of class-2 beams, easily, and a well handled BC can stay within the 37-48 band of a class-3 equipped target. It will take nearly forever to nickel and dime the opposition to death, but they need thrust 8 to prevent the BC from controlling the range, and even more thrust to run it down. About the only historical battle that showcased the abilities of the BC was the battle of the Falklands, where the Scharnhorst and Gniesnau were hopelessly outclassed by the two british BC's. The german vessels could neither run, nor engage their opponents. The results of the Bismark's fire on the Hood give credence to the notion that the Hood was inadequitely protected, but analysis of the events shows that it was an improbable hit that caused her loss. Although the Bismark's 38cm projectiles could easily pierce the thinner upper belts of the Hood, the short fuze delay would have prevented the shells from reaching the magazine, even if they still had enough residual penetration the enter the magazines (go to
From: Eric Foley <stiltman@t...>
Date: Thu, 16 May 2002 13:31:27 -0700
Subject: Re: [FT] Battlecruisers vs. battleships
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From: Jerry Han <jhan@w...>
Date: Thu, 16 May 2002 17:42:11 -0400
Subject: Re: [FT] Battlecruisers vs. battleships
Hi folks, > Eric Foley wrote: I've been trying to stay out of this discussion, but, I need to correct something. The problems that the British battlecrusiers suffered were due to design flaws, allowing fire to reach their internal magazines from their ammunition handling rooms. It's also important to note that the British BCs at Jutland were engaged with their German counterparts, and not with the main German battleline. When Scheer appeared with the rest of the High Seas Fleet during this part of the battle, Beatty turned away and ran for it, thus allowing Jellico to engage while Scheer and Hipper were distracted with Beatty. (I think only Invincible was lost to Scheer, and that was because she was scouting for the British Grand Fleet.) It's also important to note that German battlecruisers were also heavily engaged, and they only lost one (Lutzow), after getting a pretty heavy pounding from both Beatty's BCs, and the Grand Fleet. (Relatively speaking.) German BCs proved that a BC, properly designed, could take a substantial pounding and still remain operational. Not as much as a dreadnaught, but, definitely more damage than the badly designed British BCs could handle. A lot of what has been said in this thread was true -- BCs looked like battleships, and were treated like battleships at times, and paid the price for it. (If you want to draw an analogy, look at the history of the US Tank Destroyer battalions in WWII.) But they weren't completely absued, and they still served a required purpose well (e.g. Battle of the Falklands, various other convoy patrols) until (as somebody else noted) the coming of the aircraft carrier and the fast battleship. I'll stop babbling now. (8-) JGH
From: Eric Foley <stiltman@t...>
Date: Thu, 16 May 2002 14:42:41 -0700
Subject: Re: Re: [FT] Battlecruisers vs. battleships
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From: Richard and Emily Bell <rlbell@s...>
Date: Thu, 16 May 2002 18:25:07 -0400
Subject: Re: [FT] Battlecruisers vs. battleships
> Eric Foley wrote: > ----- Original Message ----- Armor had little to do with it. The three battlecruisers lost at Jutland were lost to turret hits that started fires in the magazine. A fourth ship would have been lost (HMS Lion), but the magazine was immediately flooded. To speed up ammunition handling, the charge passing hatches were normally open, due to flash propogation being inadequitely understood. The Germans learned the same lesson from less catastrophic circumstances when a single hit on the Seydlitz caused a magazine fire (promptly flooded) that knocked out two turrets by asphyxiating the entire turret crews. Prompt action by the crews of the other three british BC's could have saved them, too. > If Hood had been the only example, it could've been passed off as a I would have to agree with you if the Hood was lost for the same reason, but it wasn't. Although, the INRO research paper does not conclusively say what happened, it eliminated many possibilities. The most probable of the remaining hypotheses was an unlikely combination of the shell losing its ballistic cap when it fell short AND having the fuse operate correctly when it struck the Hood, below the armored belt, after travelling underwater. Similar circumstances would have crippled, or destroyed, either the Yamato or an Iowa. Underwater strikes from main batteries were sufficiently threatening that the japanese actually did a lot of work towards improving the underwater performance of their shells. The PoW also received an underwater hit from the Bismark, but the shell was a dud. It would have exploded just outside one of the engine rooms.
From: Laserlight <laserlight@q...>
Date: Thu, 16 May 2002 20:24:25 -0400
Subject: Re: Re: [FT] Battlecruisers vs. battleships
> > From: Eric Foley stiltman@teleport.com <grin> No. But what you said wasn't what you meant, and I knew what you meant. I need to start marking <dry humor>, apparently. > > Er, Eric, it [l]ooks to me as if you're saying a Thrust 6 ship can You were, IIRC, the one saying that high thrust wastes space that would be better invested in weapons?
From: Derek Fulton <derekfulton@b...>
Date: Fri, 17 May 2002 10:26:29 +1000
Subject: Re: [FT] Battlecruisers vs. battleships
> At 01:31 16/05/02 -0700, Eric wrote: It is important to remember that before the outbreak of WWI, even though the cannon used had ranges measured in miles it was expected that the protagonists would approach to close range and batter each other much like naval ships had done previously. Although the capability was there, tradition and a view of "how it should be" determined how people expected the navies to fight. Of course once hostilities broke out the ships started firing at each other as soon as they were in range, completely at odds with how it was supposed to be. > If Hood had been the only example, it could've been passed off as a Dogger Bank, which precedes Jutland. Basically the war in the North Sea (as far as the two fleets were concerned) was a series of attempts by the Germans on one hand trying to draw out the larger British fleet and hopefully defeat them in detail. While on the other hand the British were busy trying to catch the Germans at it. > that basically puts the occurence rate of such disasters That's if the losses of the battlecruisers at Jutland and the Hood occurred for the same reason, which they didn't. The Hood was lost because it was subjected to plunging fire, at long range, which penetrated the thinner top armour. As I have indicated the designers of these ships envisaged fighting at closer ranges and designed the armour protection accordingly. The losses at Jutland were due to a completely different reason. The British crews in order to produce a high rate of fire had charge bags stacked within the turret ready for use unlike the German crews who didn't do this. The German ship's also had closed anti-flash doors on the elevators carrying the ammunition from the magazine below to the turret unlike the British ships. So when a German shell penetrated a turret on a British BC it ignited the charge bags, the resultant flash in turn ignited the ammunition in the magazine below as there was no closed anti-flash door to prevent this. Of course the result was disaster. Much as been made about the thin Battlecruiser armour but it wasn't the armour which failed the battlecruisers at Jutland, it was dangerous gunnery practises and the lack of closed anti-flash doors The German ships didn't stack charge bags at hand, instead feeding them up from the magazine as required with a elevator with anti-flash doors that weren't left open. They also suffered hits which penetrated and knocked out their turrets but not with the same catastrophic results. As a note the British gunnery practise (stacking the charge bags, to assist in achieving a high rate of fire) was the result of peace time gunnery training. So there's a lesson here, train as you intend to fight. The British crews went into battle using dangerous practises Cheers
From: Michael Llaneza <maserati@e...>
Date: Thu, 16 May 2002 17:52:40 -0700
Subject: Re: [FT] Battlecruisers vs. battleships
Actually, that happened in the Russo-Japanese War. The Japanese at Tsushima were getting hits before the Russians thought they were in range. The European navies picked up on this. Both Germany and Britain (and the USA) had people working on long range accuracy between 1905-1914. By 1914 long range director firing was doctrine in pretty much every navy involved. The Turks I wonder about... Right concept though. Spot on. > Derek Fulton wrote: > It is important to remember that before the outbreak of WWI, even
From: John Leary <john_t_leary@y...>
Date: Thu, 16 May 2002 18:08:18 -0700 (PDT)
Subject: Re: Re: [FT] Battlecruisers vs. battleships
> --- Laserlight <laserlight@quixnet.net> wrote: Perhaps viewing the 'Privateer vs NI' game would help with the 'speed bad, weapons good' discussion? (Another 'faster than average' vs average thrust squadron game, trying out offset firing arcs vs vanilla ships.) Bye for now,
From: Laserlight <laserlight@q...>
Date: Thu, 16 May 2002 21:25:22 -0400
Subject: Re: Re: [FT] Battlecruisers vs. battleships
John Leary said: > Perhaps viewing the 'Privateer vs NI' game would I don't think so--there wasn't much of a speed difference, and the NI ships had stealth, and there were other things to muddy the waters.
From: John Leary <john_t_leary@y...>
Date: Thu, 16 May 2002 22:42:34 -0700 (PDT)
Subject: Re: Re: [FT] Battlecruisers vs. battleships
> --- Laserlight <laserlight@quixnet.net> wrote: > I don't think so--there wasn't much of a speed I am! The only thing that made the game playable was the higher thrust of the Privateers. I agree about the 'other' factors, they would cause confusion. Bye for now,
From: KH.Ranitzsch@t... (K.H.Ranitzsch)
Date: Fri, 17 May 2002 08:06:01 +0200
Subject: Re: [FT] Battlecruisers vs. battleships
[quoted original message omitted]
From: Eric Foley <stiltman@t...>
Date: Fri, 17 May 2002 02:24:44 -0700
Subject: Re: Re: [FT] Battlecruisers vs. battleships
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From: Phillip Atcliffe <Phillip.Atcliffe@u...>
Date: Fri, 17 May 2002 10:26:25 +0100 (BST)
Subject: Re: [FT] Battlecruisers vs. battleships
On Fri, 17 May 2002 08:06:01 +0200 "K.H.Ranitzsch" > <KH.Ranitzsch@t-online.de> wrote: > From: "Derek Fulton" <derekfulton@bigpond.com> > It is important to remember that before the outbreak of WWI, even determined how people expected the navies to fight. << > Probably not just a matter of tradition. In the late 19th century, > Though the battle of Tsushima (1905) with gunnery at several This could also have been part of why the Jutland BC's used those dangerous gunnery practices like storing charges in turrets, leaving flash doors open, etc. "Traditional" naval practice, reinforced in the RN's case by past experience (albeit mostly back in the days of sail) and the Fisher doctrine of speed and firepower over armour, stressed the importance of maintaining a high rate of fire: opening and closing all those doors and moving explosives around in a careful fashion slowed things down. The problem was that while it helped speed up the rate of fire, said rate dropped to zero when the enemy hit back! For all the protective value of armour, the offensive-defensive balance had changed in favour of the former and getting hit even once could now destroy a ship -- unlike sailing ships, which were bl**dy hard to sink! Cripple or capture, yes, but sinking took a lot more effort or luck, such as a fire breaking out. Phil ---- "If you let a smile be your umbrella... you'll get wet teeth!"
From: Laserlight <laserlight@q...>
Date: Fri, 17 May 2002 08:37:00 -0400
Subject: RE: Re: Re: [FT] Battlecruisers vs. battleships
> --- Laserlight <laserlight@quixnet.net> wrote: > I don't think so--there wasn't much of a speed JohnL: > I am! The only thing that made the game playable was <grin> Oh, I'd have found it playable if the privateers had had less thrust. Not as interesting but my crews (RIP) would have been happier. But the thrust difference IIRC was only 1 point or so?
From: John Leary <john_t_leary@y...>
Date: Fri, 17 May 2002 10:08:17 -0700 (PDT)
Subject: RE: Re: Re: [FT] Battlecruisers vs. battleships
--- "laserlight@quixnet.net" <laserlight@quixnet.net> wrote: > <grin> Oh, I'd have found it playable if the True, you had all the special rules and equipment! If I had not had the thrust advantage, I would have exited the game and accepted the loss. I consider that game to be a fast and interesting draw. Bye for now,
From: Laserlight <laserlight@q...>
Date: Fri, 17 May 2002 15:02:11 -0400
Subject: RE: RE: Re: Re: [FT] Battlecruisers vs. battleships
JohnL > True, you had all the special rules and equipment! If I had not had the thrust advantage, I would have exited the game and accepted the loss. I consider that game to be a fast and interesting draw. Good, 'cause I thought I lost. :-) Certainly interesting, though.