[FT]: alien movement WAS Re: [FT] Battle report and questions

2 posts ยท May 19 2000 to May 19 2000

From: David Reeves <davidar@n...>

Date: Fri, 19 May 2000 08:31:40 -0400

Subject: [FT]: alien movement WAS Re: [FT] Battle report and questions

> Date: Thu, 18 May 2000 20:41:27 +0200

oerjan,

for movement are you referring to cinematic, vector or both?

btw, what is your opinion how well the alien races perform in cinematic versus
vector? any significant diff?

thanks, dave

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Fri, 19 May 2000 21:35:38 +0200

Subject: Re: [FT]: alien movement WAS Re: [FT] Battle report and questions

> David Reeves wrote:

> >It was my first use of Kra'Vak, and we both thought prior to the

Cinematic.

> btw, what is your opinion how well the alien races perform in

The main differences between Cinematic and Vector, regardless of what tech you
use, is that you have a much better idea of where the enemy
will end up in Vector than you do in Cinematic. This favours single-arc
weapons more than any other weapons, which makes the Kra'Vak rather more
powerful in Vector.

Knowing where your enemy will end up also favours template weapons like SMs or
PBLs if you don't reduce their template sizes. With the FB2 vector rules, I'd
strongly recommend using a 3" radius for both SMs and PBs; otherwise the
Phalons in particular become very powerful. Apart from that, neither Phalons
nor Sa'Vasku seem to perform radically different in the two movement systems.

Regards,