Say jon(gzg)?
At first thought, would it be handy to have wound counters? (Just to show
which figures are wounded. So the players won't have to remember which ones
are.)
Just use the white skull 'wounded' counters from the basic SG set.
'Neath Southern Skies - http://users.mcmedia.com.au/~denian/
Commodore Alfred K Hole - RNS Indy's Folly [CB]
Captain Nicolette O'Teen - RNMS Golden Spear [CB]
EBD Medusa
> -----Original Message-----
> "Robertson, Brendan" wrote:
> Just use the white skull 'wounded' counters from the basic SG set.
White skull 'wounded' counters? Cool!
How many were included in the SG2 game?
14 I think, with about the same number of black skull 'dead' counters.
'Neath Southern Skies - http://users.mcmedia.com.au/~denian/
Commodore Alfred K Hole - RNS Indy's Folly [CB]
Captain Nicolette O'Teen - RNMS Golden Spear [CB]
EBD Medusa
> -----Original Message-----
> Donald Hosford wrote:
Heh. I imagine for their 'Pirate' range and rules, Eureka have done 'skull and
crossbones' and 'pile of skulls' metal thingies that would do very well for
this.
Hey Donald,
Wait no longer!!!!
http://www.geohex.com/stargrrl.htm