From: GBailey@a...
Date: Thu, 11 Nov 1999 07:07:14 EST
Subject: Re: firing arcs
Thanks for clearing this up and showing me where the rules covering this are. I guess I should read the rules once in awhile.:) I asked this because someone (yes, you who are on the list), fired two pulse torpedoes at my ship as I was almost dead center to the line between FP & AP arcs, but both launchers did not overlap in arcs (FP F FS, AP A AS). I didn't think this was right but didn't want to stop the game to look for the rules covering this. Glen Date: Wed, 10 Nov 1999 13:57:41 -0600 From: devans@uneb.edu Subject: RE: tugs and firing arcs *** > Can a target be in two arcs at the same time if it happens to typically you decide on the arc, either by rolling or the defender choosing. This is what FT2 says IIRC. - -= tim jones =- *** Of course, Tim's answer is perfect, but I'll get pedantic in case you miss the point. Effectively, your ship CAN'T be in two arcs at the same time. Mathematically, it must be in one or the other arc, or on the line between same. Pg.9, Core Rules, FTII: NOTE that it is the CENTRE of the model, or the centre of its stand if its mounted on one, that is used to determine the exact location of the ship itself; all distance and ranges are similarly measured from this centre point.