From: Ryan Gill <rmgill@m...>
Date: Wed, 22 Sep 1999 17:25:04 -0400 (EDT)
Subject: File Maker Generators
I have version 1.15 of DirtSide II Vehicle Generator and my Full Thrust Ship Generator up on FTP now.
From: Ryan Gill <rmgill@m...>
Date: Wed, 22 Sep 1999 17:25:04 -0400 (EDT)
Subject: File Maker Generators
I have version 1.15 of DirtSide II Vehicle Generator and my Full Thrust Ship Generator up on FTP now.
From: Andrew Martin <Al.Bri@x...>
Date: Thu, 23 Sep 1999 10:32:31 +1200
Subject: Re: File Maker Generators
> Ryan wrote: You have to have FileMaker first, so that these files are useful?
From: Ryan Gill <rmgill@m...>
Date: Wed, 22 Sep 1999 19:56:52 -0400 (EDT)
Subject: Re: File Maker Generators
> On Thu, 23 Sep 1999, Andrew Martin wrote: > You have to have FileMaker first, so that these files are useful? Correct. They are an alternative to the spread sheets and Access databases that I have seen.
From: Michael Llaneza <maserati@e...>
Date: Wed, 22 Sep 1999 22:29:18 -0700
Subject: Re: File Maker Generators
> At 10:32 AM +1200 9/23/99, Andrew Martin wrote: Yup, until somebody (me) gets their hands on the developers kit (ask me again after tomorrow's interview) and we can create standalone apps from FM databases. Of course, FM is awful handy for rapid prototyping, anything db app wanting an interface or for people who hate to write code (guilty). Ask chrisw what he thinks. I've decided to create an archive of FIlemaker-based game aids on the ImpDisp website, but I haven't decided when :-)