From: Phillip Atcliffe <Phillip.Atcliffe@u...>
Date: Wed, 6 Jun 2001 10:03:59 +0100 (GMT Daylight Time)
Subject: Fighters in SFB and elsewhere
On Wed, 6 Jun 2001 02:47:22 -0400 Thomas Barclay <kaladorn@fox.nstn.ca> wrote: > I hear a few people piping up about how few fighters were out there > Of course, we often played in 20 cap ship survivor style melees or in Yeah, that's one reason why I (mostly) gave up SFB -- that, Cole's Klingon favouritism and the creeping homogenisation process. The clutter that drones and all those fighters brought to the game really slowed things down. The fighters also came to dominate the game (and then came PFs, which were as bad, if not worse). And that's not Star Trek, either Kirk- or Picard/Sisko/Janeway-era. And _don't_ get me started on the srizonified General War... urrgh! TNG-era "fighters" are, with almost no exceptions that I can remember, more like SFB PFs than X-wings or Vipers -- i.e., small starships with crews numbered in tens rather than hundreds. And a note on John's "genre" fighter definitions: Vipers and Raiders have FTL drives, or else they couldn't perform the scouting missions that they do -- IMO, of course. Phil