Fighters in SFB and elsewhere

1 posts ยท Jun 6 2001

From: Phillip Atcliffe <Phillip.Atcliffe@u...>

Date: Wed, 6 Jun 2001 10:03:59 +0100 (GMT Daylight Time)

Subject: Fighters in SFB and elsewhere

On Wed, 6 Jun 2001 02:47:22 -0400 Thomas Barclay <kaladorn@fox.nstn.ca>
wrote:

> I hear a few people piping up about how few fighters were out there

> Of course, we often played in 20 cap ship survivor style melees or in

Yeah, that's one reason why I (mostly) gave up SFB -- that, Cole's
Klingon favouritism and the creeping homogenisation process. The clutter that
drones and all those fighters brought to the game really slowed things down.
The fighters also came to dominate the game (and then came PFs, which were as
bad, if not worse). And that's not Star
Trek, either Kirk- or Picard/Sisko/Janeway-era. And _don't_ get me
started on the srizonified General War... urrgh!

TNG-era "fighters" are, with almost no exceptions that I can remember,
more like SFB PFs than X-wings or Vipers -- i.e., small starships with
crews numbered in tens rather than hundreds.

And a note on John's "genre" fighter definitions: Vipers and Raiders have FTL
drives, or else they couldn't perform the scouting missions
that they do -- IMO, of course.

Phil