From: Robin Paul <Robin.Paul@t...>
Date: Fri, 09 Jul 1999 16:06:15 +0000
Subject: RE: Fighter Re-grouping as per DS2 rally
> At 16:41 08/07/99 -0600, you wrote: How about doing something like a DS2 rally? Give a value for each squadron fragmentbased on quality: Aces 1 Average 2 Turkeys 3 Add up the total for all fragments trying to combine, roll a d6 and if you exceed the total, they've combined. e.g. a) 2 fragments of average quality fighters want to combine. One has 2 fighters, the other 3. The quality number for each is 2, so to successfully combine, the player must roll 5 or 6. e.g. b) a lone ace wants to join up with a squadron of 4 average fighters: 1 for the ace plus 2 for the squadron equals 3, so he succeeds on a 4 or better. 3 average fragments could _just_ join up in a single turn, but it's more likely to take a couple of turns to get the required score I'd also agree that mixing averages and turkeys should produce turkey squadrons. Successful regrouping should cost a point of combat endurance. Rob