From: Alan and Carmel Brain <aebrain@w...>
Date: Wed, 07 Jul 1999 03:00:22 +1000
Subject: Re: Fighter Re-grouping
> jeremy claridge wrote: > Had this recently with 2 torpedo fighter groups. After their attack
From: Alan and Carmel Brain <aebrain@w...>
Date: Wed, 07 Jul 1999 03:00:22 +1000
Subject: Re: Fighter Re-grouping
> jeremy claridge wrote: > Had this recently with 2 torpedo fighter groups. After their attack
From: Jeremey Claridge <jeremy.claridge@k...>
Date: Thu, 8 Jul 1999 11:39:06 +0100 ()
Subject: Fighter Re-grouping
Does anyone have any house rules for re-grouping fighter squadrons during a battle? I use the Morale rules to see if the fighters will continue to attack. So if too badly shot up they are practically usless for the rest of the battle. It can quite often be that I may have say 24 working fighters but spread out into 6-8 squadrons. But what I want to do is get them back to the carrier re-group and then say be able to launch 4 complete groups instead of 6-8 incomplete ones. Had this recently with 2 torpedo fighter groups. After their attack run I had 2 left in one group and 3 left in the other. After getting back to the carrier to re-load it would have been better to have been able to re-launch just 1 squadron of 5 fighters. Obviously the restriction of all being the same fighter type should exist, but how long do you think this should take and what is the best way to represent the morale issue?
From: Andrew Martin <Al.Bri@x...>
Date: Thu, 8 Jul 1999 23:18:59 +1200
Subject: Re: Fighter Re-grouping
> Jeremy wrote: I think you've written your own house rule: > But what I want to do is get them back to the carrier re-group and Why not do that? Have the incomplete groups "land" on their carrier in one turn, regroup using the second turn to do so, then launch again on third turn?
From: Jeremey Claridge <jeremy.claridge@k...>
Date: Thu, 8 Jul 1999 13:43:20 +0100 ()
Subject: Re: Fighter Re-grouping
> Jeremy wrote: Guess I was fishing for moral support:) I also thought of Morale being the average point between the joining squadrons. Although adopting the new fighter total as the new moral value would be easier. Think I was also after anyone who had done this already?
From: ScottSaylo@a...
Date: Thu, 8 Jul 1999 10:12:56 EDT
Subject: Re: Fighter Re-grouping
In a message dated 7/8/99 5:39:34 AM EST, jeremy.claridge@kcl.ac.uk writes: << Had this recently with 2 torpedo fighter groups. After their attack run I had 2 left in one group and 3 left in the other. After getting back to the carrier to re-load it would have been better to have been able to re-launch just 1 squadron of 5 fighters. Obviously the restriction of all being the same fighter type should exist, but how long do you think this should take and what is the best way to represent the morale issue? >> All during World War II Dive Bomber and Scout squadrons (who flew the same type) would launch in mixed groups with no problem. As long as they share performance, type and mission grouping them in squadron size launches should be no problem.
From: Oerjan Ohlson <oerjan.ohlson@t...>
Date: Thu, 8 Jul 1999 18:05:10 +0200
Subject: Re: Fighter Re-grouping
> jeremy claridge wrote: > But what I want to do is get them back to the carrier re-group and ones. During a battle? Hm... I suspect squadron cohesion and such things would suffer rather badly when you suddenly get a new wingman in the middle of a battle. After the battle, fine, but I'd demote a squadron re-grouped during the battle to one step less than the worst of the original squadrons (OK, Turkeys remain Turkeys :-/ ). Any airforce people on the list who'd like to comment? Later,
From: ScottSaylo@a...
Date: Thu, 8 Jul 1999 12:57:11 EDT
Subject: Re: Fighter Re-grouping
In a message dated 7/8/99 11:15:16 AM EST, oerjan.ohlson@telia.com writes: << After the battle, fine, but I'd demote a squadron re-grouped during the battle to one step less than the worst of the original squadrons (OK, Turkeys remain Turkeys :-/ ). > [quoted text omitted] Or use the proficiency level of the poorest squadron fragment. As long as they run similar mission profiles from the same carrier, they should be used to working together just fine - check with a navy stick rather than an air force puke!
From: John Leary <john_t_leary@y...>
Date: Thu, 08 Jul 1999 15:33:48 -0700
Subject: Re: Fighter Re-grouping
> Oerjan Ohlson wrote: > During a battle? Hm... I suspect squadron cohesion and such things OK, here goes. I am involved in a life and death struggle, my chioces are: 1) Rearm and go back out with what remains of my original 12. 2) Rearm and go back with a squadron at full strength. Tough choice that. OK, everybody in favor of number one raise your hand!!! Since I don't see anybodys hand up, The choice must be number two. :-) Bye for now,
From: B Lin <lin@r...>
Date: Thu, 8 Jul 1999 16:41:43 -0600
Subject: RE: Fighter Re-grouping
I don't see any problem with allowing pieces parts to reform into squadrons, even on the fly. We don't have any FT rules that prevent escorts, cruisers or capitals from changing formations or groupings on the fly, why apply that kind of detail to the fighters? If you had a couple of squadrons of PT boats that attacked, were broken up I don't think any one would cry foul if you took the survivors, regrouped them and attacked again. Admittedly covering the 6 of a fighter is faster and more demanding than flying a PT boat, but the concept is pretty much the same. If you're going to argue that specific pilots have better combat efficiency when combined with specific other ones, then you should also be arguing that certain ship captains work better with others, and when they don't there should be a penalty when firing beam weapons, maneuvering or putting up defensive fire against missiles or fighters. --Binhan > During a battle? Hm... I suspect squadron cohesion and such things