Fighter Groups (Full Thrust isn't a simulation)

2 posts ยท Dec 14 1996 to Dec 16 1996

From: Bob Blanchett <bob.blanchett@i...>

Date: Sat, 14 Dec 1996 02:35:16 -0500

Subject: Re: Fighter Groups (Full Thrust isn't a simulation)

> On Fri, 13 Dec 1996 13:53:18 -0500 (EST), you wrote:

> I've watched the shuttle take hours to load its fuel stores and then

When did Full Thrust become a simulation (!) Trying to make Full Thrust a
simulation by pissing about with ship construction or other core rules is like
trying to build the Sydney Harbor bridge out of meccano.

Empire Napooleonics is a simulation. Empire players tend to be very sombre and
serious.
Full Thrust is a SF-based miniatures game. Full Thrust players have
smiles on their faces and cheer when they roll sixes.

Try racing a model T ford at Indianapolis.

From: Mike Miserendino <phddms1@c...>

Date: Mon, 16 Dec 1996 14:31:31 -0500

Subject: Re: Fighter Groups (Full Thrust isn't a simulation)

> Bob Blanchett wrote:

I guess you had to be there. You missed the point like trying to kill a
mosquito with a 155mm Howitzer.

> Try racing a model T ford at Indianapolis.

Haven't tried it, but if you're referring to the Indy 500, I have driven a
3/4 ton '47 Dodge M37 on the Indy.

"There is nothing more dangerous than a wounded mosquito." Monty Python