[FH] Vectorverse

14 posts ยท Jan 26 2005 to Feb 1 2005

From: Laserlight <laserlight@q...>

Date: Tue, 25 Jan 2005 19:37:58 -0500

Subject: Re: [FH] Vectorverse

> On Tue, Jan 25, 2005 at 12:35:35PM -0500, laserlight@quixnet.net

RBW graciously offered:
> If you don't want it to happen here, I'll be happy to host a

I'd rather keep it here, since part of the objective is to get wide acceptance
for an alternate setting, and a wider audience is good. If multiple List
members whine about traffic on this thread, then I'd take you up on it.

> I suggest that you try to recruit "nation owners" and "navy owners"

Nation owners first; national character (including economy and such) will
drive the choices the navy makes. Any takers?

> political philosophies - Nazis/Commies/Revolutionary Frenchmen In

Don't know how much "entirely new" stuff we can generate, but hope to do a
better job of covering the source than, say, Weber did.

From: Michael Brown <mwbrown@s...>

Date: Tue, 25 Jan 2005 19:20:00 -0800

Subject: RE: [FH] Vectorverse

Can we steal from literature and other products? Or does this need to be all
original material? If the former I claim the Swords Worlds (H. Beam Piper and
Traveller). If the later, I'm working on it...

Mike

[quoted original message omitted]

From: Laserlight <laserlight@q...>

Date: Tue, 25 Jan 2005 23:36:00 -0500

Subject: Re: [FH] Vectorverse

Mike said:
> Can we steal from literature and other products? Or does this need
Beam
> Piper and Traveller). If the later, I'm working on it...

"Mr. Heinlein used to tell us to steal only from the best, and always file off
the serial numbers"
--Jerry Pournelle

From: Rrok Anroll <coldnovemberrain_2000@y...>

Date: Tue, 25 Jan 2005 21:10:33 -0800 (PST)

Subject: Re: [FH] Vectorverse

Chris having said this.... I'd suggest as much originality as possible...
after all... never know when this could turn out to be a potential "official"
suppliment... or at least maybe a licensed product... not that I'm saying we
should aim for that... but at least be concious of the idea, should, anything
actually happen....

> --- Laserlight <laserlight@quixnet.net> wrote:

> Mike said:

From: Mike Hillsgrove <mikeah@c...>

Date: Wed, 26 Jan 2005 00:25:13 -0500

Subject: Re: [FH] Vectorverse

I was working on a Universe several years ago where Earth was a new race that
found it's way into space by reverse engineering crashed probes and scout
ships from more advanced races. Terrans found that they were on the edge of a
very large, very old Empire in a state of decay (much like the old Rome).
Indeed, these highly advanced cultures had lived in luxury so long, and had so
much of their thinking and planning and labor done for them that they no
longer truly understood their own technology. Wars within the Empire had
become highly stylized, mechanized, rituals.

Into this, the humans had become an insignificant outsider, the alien trash of
the galaxy. Stealing, raiding and trying to walk carefully like a midget in a
world of giants.

From: Rrok Anroll <coldnovemberrain_2000@y...>

Date: Tue, 25 Jan 2005 21:35:23 -0800 (PST)

Subject: Re: [FH] Vectorverse

> --- Laserlight <laserlight@quixnet.net> wrote:

> Nation owners first; national character (including economy and such)

I'll sign up for duty on this! Uhm... so we should design the nation ideas
first and then we'll all look at which ships would best fit each one? or
should we already have an idea of which minis we'd like to have associated
with our nations? Also, how big are we talking here? If
we're doin a non-earth centric idea, how big are these nations to be?
are talking about one origin world? or one world/system per nation?

From: Rrok Anroll <coldnovemberrain_2000@y...>

Date: Tue, 25 Jan 2005 21:45:58 -0800 (PST)

Subject: Re: [FH] Vectorverse

> --- Mike Hillsgrove <mikeah@cablespeed.com> wrote:

> of the galaxy. Stealing, raiding and trying to walk carefully like a

But were they travelling midgets with stylish outfits and gnome hats...
"Book your vactions with Traveller-osity!"

From: Beth Fulton <beth.fulton@m...>

Date: Wed, 26 Jan 2005 17:30:10 +1100

Subject: RE: [FH] Vectorverse

G'day,

As much as I'd love to put my hand up (this is the kind of thing I
really enjoy doing with sci-fi) I've just got back to work and the flood
gates have already come crashing open, so I'm unlikely to have enough free
time to participate sadly. I'd be happy to be in on brain storming, but I
doubt I'd be a good choice for detail filling in sorry.

> political philosophies - Nazis/Commies/Revolutionary Frenchmen In

As has been demonstrated recently on the sfconsim list and in some of the good
scifi fiction I've read you can use historical stuff (or a mix from a few
nations) repaint well and get a very new twist and a nice nation. As a result
I wouldn't through out historical inspiration wholesale, but I agree you
shouldn't rehash old stereotypes.

Cheers

From: Donald Hosford <hosford.donald@a...>

Date: Wed, 26 Jan 2005 02:10:48 -0500

Subject: Re: [FH] Vectorverse

> Laserlight wrote:

> On Tue, Jan 25, 2005 at 12:35:35PM -0500, laserlight@quixnet.net
I agree with this. Keep it here. It is after all, based on one of
Jon's Games...It would be one less list he has to watch.  :-)

> I suggest that you try to recruit "nation owners" and "navy owners"
I think we might need more basic fleshing out first. By all means out there,
brew up ideas! Are we going to have something like:

Major powers/minor powers/everything else.  Ala the FT timeline?
Will these Majors / first teirs be clustered togather?
Will there be a set number of First Tiers, etc?

Or some other structure?

> political philosophies - Nazis/Commies/Revolutionary Frenchmen In

From: Donald Hosford <hosford.donald@a...>

Date: Wed, 26 Jan 2005 02:12:51 -0500

Subject: Re: [FH] Vectorverse

I don't think it is a good idea to steal directly (ie: verbatime)

Make your own twist on it sounds good IMHO.

Donald Hosford

> Can we steal from literature and other products? Or does this need to
Beam
> Piper and Traveller). If the later, I'm working on it...

From: Donald Hosford <hosford.donald@a...>

Date: Wed, 26 Jan 2005 02:18:21 -0500

Subject: Re: [FH] Vectorverse

I fully agree. Years ago, some game designers came up with a space empire
game. They liked it alot, and they went to publish...then discovered that all
of the favorite race names were all copywritten! I think changing them
probably took something out

of the game. Avoiding this situation right at the start sounds like a good
idea to me.

Donald Hosford

> Rrok Anroll wrote:

> Chris having said this.... I'd suggest as much originality as

From: Jared Hilal <jlhilal@y...>

Date: Fri, 28 Jan 2005 10:21:54 -0800 (PST)

Subject: Re: [FH] Vectorverse

> --- Laserlight <laserlight@quixnet.net> wrote:

> 3. Ships of the various nations will be represented by GZG minis.

I assume that this is going to have some bearing on the ship design, like fire
arcs. Otherwise why not just have SSDs and say "use whatever minis you got"?

> Nation owners first; national character (including economy and such)

I'd be willing to produce fleet designs for any nation-owners that need
a Naval Design Bureau.

J

From: Laserlight <laserlight@q...>

Date: Fri, 28 Jan 2005 19:23:42 -0500

Subject: Re: [FH] Vectorverse

JL Hillal said:
> I assume that this is going to have some bearing on the ship design,

Or "Use whatever minis you have. The SSD designer was thinking of NAC minis."

From: Nyrath the nearly wise <nyrath@c...>

Date: Mon, 31 Jan 2005 20:41:54 -0500

Subject: Re: [FH] Vectorverse

> Rrok Anroll wrote: