As Jon said, we could rely on finding some typos in FB2 <g>
The typos, errors and ambiguosities I've found so far are:
Kra'Vak:
- KV Di'Tok (DH): Tech specs shouldn't be in italics...
- KV Do'San (CVL): Tech specs say that the ship only have 1xK1. This is
incorrect; it has 3xK1as indicated on the data panel.
- KV Ko'San (CV): 3 Fire Control Systems are missing from the data
panel (this time the tech specs are correct).
Sa'Vasku:
- SV Ty'Sa'Teth (CVE): The background blurb talks about "small task
froces". It shouldn't <g>
Phalon:
- Page 34 seems to be missing ;-)
- Shell, clarification of a potential source of confusion: The rule
(p35) says both that Shell boxes cost 2 points each (4th paragraf) *and* that
their cost per box is 2 x layer number (2 pts per box in layer 1, 4 pts per
box in layer 2 etc). The latter is correct.
- PBL clarification: Any missile or fighter caught within the burst
radius of an exploding PBL is automatically destroyed (as for all other area
effect weapons).
- PBL summary (p45): Note about effects of shields/shrouds is missing.
Later,
G'day,
> As Jon said, we could rely on finding some typos in FB2 <g>
Yeah but they're the ones he put in on purpose to give you something to
do... ;)
Beth
> As Jon said, we could rely on finding some typos in FB2 <g>
Show me a book (gaming or otherwise) that DOESN'T have some.... ;-)
> The typos, errors and ambiguosities I've found so far are:
This just goes to prove that no matter HOW hard or how many times you check
it, SOMETHING will still slip through! At least three people went over the
ship spec pages several times, and all missed these!
> Sa'Vasku:
Ha bloody ha..... ;-)
> - Shell, clarification of a potential source of confusion: The rule
Bugger. This is probably a hangover from before we made the last-minute
change to the costs for each shell layer (of course, this'll all mean
absolutely nothing to those who haven't seen a copy yet!!).
> - PBL clarification: Any missile or fighter caught within the burst
Good point. Fortunately it IS in the actual rules, just not in the summary
box.
> Jon T. wrote:
[snip]
> This just goes to prove that no matter HOW hard or how many times >you
<g> FB1 had 10 typos in the ship descriptions; I've only found 4 in FB2
so far :-)
> - Shell, clarification of a potential source of confusion: The rule
The design example is correct, so it shouldn't cause too much of a problem.
> This is probably a hangover from before we made the last-minute
<g> Of course not :-) But it will when they see it...
> - PBL summary (p45): Note about effects of shields/shrouds is
...which is certainly better than the other way around (FB1 PDS vs ships) <g>