[snip]
> A small change which would make armour a bit better, and also a lot
This was an idea that I considered when doing the new armour rules, but
dropped it as being a little too complex; it could still pop up as an option
in FT3. It could certainly be used for players that like it, if they don't
mind the extra detail and having to note which arc any fire is coming in from.
Logically it would use the same 6 arcs as the fire arcs, with armour split
between the arcs either equally or not depending on design choices. BTW, the
same theory can be applied to screens for some specific
genres, eg: Star Trek, where having screens/shields covering individual
arcs fits the background - on a threshold, roll for each arc of the
screen
- they can be lost individually.
> Ground Zero Games <jon@gzero.dungeon.com> wrote:
> A small change which would make armour a bit better, and also a lot
I dislike the idea for two reasons:
1) As I've said in previous posts, I think that it complicates the system too
much.
2) I would require a fairly serious modification to the ship's SSDs
If you MUST have directional armor:
A simple solution that might work for those who want directional armor with
minimal disruption of the current game rules would be to assign each box (or
group of boxes) a letter code which corresponds to an arc (or group of arcs).
Say F for all the forward arcs, and A for all the aft arcs.
Unfortunately this would also make each point of armor slightly less usefull,
as it would no longer cover shots from any direction. There are several
possible solutions to this problem, but they involve messing with the design
rules, and I'd rather not get into that.
> Ground Zero Games <jon@gzero.dungeon.com> wrote:
Agreed, which is why I said we dropped it. I am only suggesting that it be
might be offered as an OPTION in FT3, not a basic rule!
> 2) I would require a fairly serious modification to the ship's SSDs
Yes, but if you are doing genre-specific ones then you'll be drawing out
your own SSDs anyway.
[snip]
> Schoon
> Ground Zero Games <jon@gzero.dungeon.com> wrote:
[snip]
> 2) I would require a fairly serious modification to the ship's SSDs
Good points. In fact, there may be people using the regular rules who are
drawing out their own as well. I always had a soft spot in my heart for a
ship outline on my SSDs. :-)
Thank heavens for Freehand (or your illustration program of choice).