Errrr... How many fire cons on they Hyperion?

2 posts ยท Dec 6 1997 to Dec 7 1997

From: Mark A. Siefert <cthulhu@c...>

Date: Sat, 06 Dec 1997 15:35:42 -0600

Subject: Errrr... How many fire cons on they Hyperion?

Hello All: I take back everything I said about the US postal service (at least
for now). The EF Sourcebook came in today! While looking at the ship record
ships, I noticed that the Hyperion CA didn't have any fire cons. I'm guessing
that it would bear two. Jon? What did you have in mind?

From: Ground Zero Games <jon@g...>

Date: Sun, 7 Dec 1997 11:07:02 +0000

Subject: Re: Errrr... How many fire cons on they Hyperion?

> Hello All:

> I'm guessing that it would bear two. Jon? What did you have in mind?
http://www.uwm.edu/~cthulhu
> =======================================================================

Mark - I answered this yesterday in reply to Roger's question; in case
you missed the post:

------------------

> Jon,

Roger -
Not having seen the US copies yet, I don't know if these are UK errors or
things CE/WF left out when they did the ship sheets. I've checked back
to the draft ship specs that Zeke sent me for approval a while back, and the
Hyperion has 2 FCs but NO jump engine - AFAIK we've never seen one open
a jump point of its own in the show, they use either fixed gates or come thru
points opened by Omegas or other big stuff. Of course, given B5's track record
on this sort of stuff we'll probably see one make it's own jump point next
week, just to stuff the rules up....:) [Case in point: P.62 of the EFSB says
Omegas have 550 crew, then in "Endgame" they say 1000 per
ship - ho hum.....]