OK, our group has finally agreed to go to FTFB rules for next Monday's game.
However, we've got one fellow who has never played FT, but has done the EFSB.
He and I were wondering about the feasability of putting EFSB designs into a
Fleet Book fight. I've never read the EFSB, he's never read the FT rules. How
compatible are they? We've already agreed to drop the Narn Energy Mines, which
I've heard nasty
things about--essentially one-shot Nova Cannons, no? He's got an
Omega, a Hyperion, and a couple of Narn ships he might be using.
In a message dated 8/6/98 3:20:17 PM Eastern Daylight Time,
> jatkins6@ix.netcom.com writes:
> OK, our group has finally agreed to go to FTFB rules for next Monday's
> game. However, we've got one fellow who has never played FT, but has
> done the EFSB. He and I were wondering about the feasability of
There is an EFSB to Fleet Book conversion attempt at:
<A HREF="file://C:\WINDOWS\SYSTEM\blank.htm">GZG LZ</A>
(http://www.geocities.com/Area51/Nebula/2470/gzghome.html)
They will mesh well, rules-wise. Play-wise might be a different story.
You could easily differentiate between FTFB & EFSB ships by saying they
are different tech bases. EFSB Pulse cannons have smaller range bands(10 MU v.
12 MU), and can be intercepted by interceptor systems & fighters. I'd give
interceptor systems a chance to stop SMs. The EFSB ships have no screens, but
the HBWs they have more than make up for their defensive shortcomings. Also,
EFSB ships don't necessarily follow FTFB damage track creation. it would be an
interesting fight. For fighters, you will have to give certian races bonuses
(Humans, Minbari, as I remember). I would
advise keeping the energy mines, but all players should have knowledge of the
capabilities of their enemies. Unless you want to run a 'Surprise!'
battle - these can be fun, depending on the maturity of your players.
Give
the 'surprisee' some realistic victory conditions - ex: survive, get x
turns close-range data, whatever.
Noah
[quoted original message omitted]
> You wrote:
> to give certian races bonuses (Humans, Minbari, as I remember). I
The way he explained them to me, they are placed like SLMs, but AFTER ships
move, rather than after they plot&before they move. If we place them like SLMs
I have less of a problem with them, but still they are pretty damn powerful.
> PsyWraith@aol.com wrote:
> There is an EFSB to Fleet Book conversion attempt at:
Consarn-It! Kelvin beat me to it and came up with many of the
same
ideas I was working on!!! Oh well... great minds think alike. ;-)
While looking over many of the new ships found in AoG's War of Retribution
supplement, one finds MANY opertunities to expand on the EFSB fleet. For
instance, the new Narn missile frigate is a nasty
little confection (SWEEEEETTTTT!) that is entirely composed of E-mines
and a new weapon called the ion torpedo (FT pulse torps seem to be the best
subsititute.) not to mention the Bin'Tak DN and the Centauri Octurian.