[ECC] FT CanAm Games

1 posts ยท Feb 17 2002

From: Laserlight <laserlight@q...>

Date: Sat, 16 Feb 2002 19:21:08 -0500

Subject: [ECC] FT CanAm Games

Full Thrust: CanAm II Last year, the Canadians brought a knife to a gunfight,
and paid the price. This year...

---Cruise Action at Lancaster---

Admiral Blackthorne's cabin was dark, and with his face lit from below by the
desk display, the admiral looked even more evil than usual. "Captain, I have
an impossible job that needs to get done, and I've picked you to do it." He
tapped a key, and an image of the planet Lancaster glowed in the holodisplay.
   "Dr. Minnesota Kochte, the xeno-archaeologist, has signaled that
he's found what appears to be an ancient Kra'Vak ruin on Lancaster, incuding
archives of some sort. If we can translate them, the insight into Karla's
psychology would be...well, 'priceless' is an understatement. Unfortunately
the coordinates given were garbled, and we've been unable to raise Dr.Kochte
since. We don't know where on Lancaster this treasure trove might be. "To
complicate matters, the Pretender's main fleet is now moving to
engage us, with intercept expected in about an hour.  In addition--and
this is the key part, Captain--Intelligence says they're getting ready
to jump a cruiser squadron to Lancaster space. Now, we don't *know* that they
know about Dr.Kochte's find, but then again, we don't know that they don't.
"Your job, Captain, is to take a few cruisers to Lancaster close orbit and
defeat the enemy squadron. In addition, if you can, get
close enough to the planet to make recon scans--maybe the intel people
can figure out where Kochte went before the Pretender's people get there. Now,
the nasty bit is that we daren't give you too many ships, because if the enemy
doesn't know there's something to see there, we
don't want to tip our hand.   If you're desperate, you can call for
reinforcements, but avoid it if possible. Preserving your ships is
not--I say again, *not*--a priority."
"Now the good news, such as it is." Blackthorne tossed over a set of
datachips. "Since we don't dam' well care if you lose your ships, we're going
to make it easier for you to do that. Those are the engineering overrides
which will let you take your drives past redline. I will not tell you how long
it took me to persuade BuShips to give those over, but you can now maneuver
your ships in ways they were plainly not built to withstand. Hope it helps."
The admiral stood up and held out his hand. "Captain, you have your orders.
Godspeed...and good hunting."

CanAm II will use small, fast moving squadrons in cinematic movement. A
version of the WDA Redline, Evasive Maneuvers, and Emergency Thrust will be
available for those captains who care to risk it. SSDs will be provided by me,
but please bring miniatures: any Human nationality, 3 BC and 6 CL (or similar
size ships).