To all list members:
Well December is proving to be an interesting month, we finally
get to see the long-awaited Earth Force book finally out on the shelf.
And there is alot of interesting information regarding Earth Force and some of
the ship. Like the Hyperion Heavy Cruiser it carries two figther squadrons, no
jump drive. And the Narn heavy cruiser 4 fighter squadrons, energy mine
launcher.
Some of these are ships from Babylon 5 Wars and have been designed
differentely for a variant of Full Thrust rules.
Can someone shed some light on this please?
David,
> Well December is proving to be an interesting month, we finally
Well, this has been discussed a buncha times already; did you miss the
posts? I don't know how up-to-date Jerry Han's archiving of the FT posts
are, but you might check there for details.
Basically Jon T came out and said they tried to design as they saw and
interpreted the show, AOG did the same. Both system/game/ship designs
were submitted to WB for canonical approval, and both were accepted. So, you
take it for what it's worth. My, personally I think the Hyperions have
jumpdrives. Just because we haven't seen them use them doesn't mean they
don't. *shrug*
As for fighter squadrons, well...I think they carry one, but what do I know?
Mk
> At 09:05 11/12/97 -0500, you wrote:
> As for fighter squadrons, well...I think they carry one, but what do I
I don't think B5 has ever specifically said how many fighters a squadron *is*
have they? Given some of the previous season battles (Severed Dreams springs
immediately to mind, presuming they were Hyperions not Omegas) I
think 'an awful lot' is the answer. I think the way they have done it -
n
fighter groups but 1 launch bay - is as good a way to simulate it as
any.
The obvious point to make is that until someone actually *builds* a
hyperion class starship no-one can actually say 'look it's like THIS'.
So it's not really something to get all that het up about, IMO. I'd be much
more interested in hearing whether the rules systems makes for a game that
*feels* like a Babylon-5 battle, rather than whether the bolt on the
4,358th panel on the side of the Agamemnon is supposed to be square or
hexagonal.
TTFN
Jon
> As for fighter squadrons, well...I think they carry one, but what do I
I
> think 'an awful lot' is the answer. I think the way they have done it -
They haven't *said*, per se, but if we were to use B5's squadrons as a
baseline, 8-9 fighters per squadron is what it appears.
So in FT terms 8-9 *fighters* is equivalent to 1 FT fighter squadron
that acts like 6 C-batts. I don't have a problem with this. :)
> The obvious point to make is that until someone actually *builds* a
So
> it's not really something to get all that het up about, IMO. I'd be
It's hexagonal.
And metric.
I checked.
;-)
Mk
My 2 cents (used to be four penn'orth, but I've gone American now!)
> Some of these are ships from Babylon 5 Wars and have been
I agree, I think the major military vessels would have jump drives, perhaps
the pre-Minbo war Hyperion did not but surely the post war one would. I
also think the Hyperions should only have one figher group, the hangae just
doesn't look right for two, plus all the background fluff indicates the
shortcomming of the Hyperion is its lack of offensive fighter support. In
addition, I fing they play better with one group rather than two, two seems
just too poweful.