DSII: Special Vehicle Packs & Multiple APWSs

4 posts ยท Jul 25 1997 to Jul 29 1997

From: Nils A Hedglin <Nils_A_Hedglin@c...>

Date: Fri, 25 Jul 1997 19:39:00 -0400

Subject: DSII: Special Vehicle Packs & Multiple APWSs

1) Do CasEvac, Minelayers, Repair/Recovery, Bridgelaying, & General
Engineering packages cost any cargo space?

2) Since you can only fire 1 weapon system in an activation, why would you
ever want to have more than 1 APSW? I guess they could be linked
like multi-barrel direct fire weapons.

Thanks,

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Sun, 27 Jul 1997 19:22:45 -0400

Subject: RE: DSII: Special Vehicle Packs & Multiple APWSs

1) Not sure about this, as i don't have the book handy.

2) 1 weapon system includes all systems of that type, so a size 4
vehicle with 5 APSWs (Including the _free_ one) & nothing else would
attack infantry 5 times. A little overkill, but would make sure of taking out
powerarmoured infantry stands.

'Neath Southern Skies The Oceanic Union lives!

> -----Original Message-----

From: Nils A Hedglin <Nils_A_Hedglin@c...>

Date: Tue, 29 Jul 1997 15:52:00 -0400

Subject: Re[2]: DSII: Special Vehicle Packs & Multiple APWSs

Text item:

> 2) Since you can only fire 1 weapon system in an activation, why would

> you ever want to have more than 1 APSW? I guess they could be linked
So what you're saying is that if I have a class-5 vehicle with 5
fixed-forward
DFFG/2s, they can all fire at once?  Or are you assuming that the
weapons would have to be linked? By "attack the infantry 5 times", do you mean
roll once &
draw 5 sets of chits (multi-barreled), or roll 5 times  & draw once for
each (5 separate weapons)?

Thanks, Nils

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Date: Mon, 28 Jul 1997 09:22:45 +1000
Subject: RE: DSII: Special Vehicle Packs & Multiple APWSs
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From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Tue, 29 Jul 1997 19:46:06 -0400

Subject: RE: DSII: Special Vehicle Packs & Multiple APWSs

APSWs & DFFGs are two entirely different systems.
When firing at infantry, there is no _to hit_ roll, you just draw the
chits (see ~pg 20?), the only problem is you can only fire at the ONE target
with ALL weapons of the same type (unless you have multiple firecons). You
draw chits once for each barrel of the weapon system, using appropriate
validities, either INFANTRY ASSAULT or DIRECT FIRE WEAPONS AT INFANTRY
TARGETS, whichever is appropriate for the situation. Against vehicles, you
roll once for each weapon of the same type and
only draw chits for each individual hit.  (ie. 3 x DFFG/3, sup firecon,
close range; roll 3d12, drawing 3 chits for each hit, counting double) Other
than this, read your rulebook again.

(w) Brendan.Robertson @ employment.gov.au 'Neath Southern Skies The Oceanic
Union lives!

> -----Original Message-----