From: HRAZ71A@p... (MR DAVID E PETERS)
Date: Mon, 15 Sep 1997 21:52:34 -0400
Subject: DSII Kryomek Adaptations
Dear People:
Here are some ideas to I have done for Kryomek to Dirtside
IIKyromek/Dirtside II
Convertions
Well the following is my attempt to convert a set of rules ofhe next step up
from
squad-level to a large-scale set of rules. Since Kryomek was
inspired by StarGrunt I, thought it would be interesting to see how they would
look in DSII.
Nexus Infantry Units:
Cyclos Infantry Stand= Militia Infantry 15 points.:Assault Team Stand 15
points.:APSW Team Stand 25 points.
Cyclos Enviro Battlesuit Stand (veteran quality only) MV-2 (Inf),
HTK-4, FP-2, RNG-6" OTR-None. 20 points.
Nexus/Colonial Marine Infantry Stand= Line Infantry 20 points.
: Assault Team Stand 20 points.: APSW Team Stand. 30 points.
Nexus SWAT Team Infantry Stand (regular or veteran only)= Power Infantry 30
points.:APSW Team Stand 40 Points.
Nexus SWAT Power Infantry moves as per normal infantry.
Cybernetic Battlefield Units:
TALOS Units. The TALOS are considered to be a stand of 4 figures.
They will be treated as infantry for movement. Their weapons will depend on
the configuration of the TALOS. The weapon configurations are listed for the
TALOS.
Assault configuration using close-range weapons. (as per close-
combat rules.) 30 pts. General combat configuration 8" as per infantry combat.
40 points. APSW configuration 12" as per APSW rules. 50 points.
The TALOS is destroyed by a total of 5 valid damage points. The TALOS unit is
considered to be a unit in its own right and may be activated as for any other
unit at any point in the turn. It does not require a Confidence Level Marker.
As it does not suffer the Confidence problems or needs to take any tests, but
it should have a Command Marker (a Veteran 1) simply to use as an indicator of
when it has been activated. The TALOS may attack the unit their choice due to
their advanced cybernetics.
Ksirus Helcat. The Helcat is considered to be a stand of 6 figures. They are
treated asinfantry for movement. The abilities of the Helcat will depend on
the model. The models are as follows:
Cerebus Helcat: 8" range as per infantry combat. 20 points.
Fury Helcat: 12" range as per infantry combat 30 points.
Loki Helcat: Close-combat only, artillery observer 60 points.
The Helcats follow the same rules as the TALOS do. except they have 3 damage
points and attack the nearest target.
Vehicles:
Nomad Tank: Size Class: 3, Armor: 3 HMT power plant, Hi-mobility
wheeled, HVC/3x1 & RFAC/2 in turret w/superior fire control, Basic
PDS, Enhanced ECM. Basic/Effective Signature: 3 (D8) APSWx1. Total
Cost: 153 points.
Cloudcarrier APC: Size Class 3, Armor: 2 HMT power plant, Fast GEV.
RFAC/1x2 fixed
mount w/enhanced fire control, APSWx1, 2 infantry stands. Total Cost
50 points + infantry costs.