DSII: APSW

7 posts ยท Nov 3 1997 to Nov 17 1997

From: Phillip E. Pournelle <pepourne@n...>

Date: Mon, 03 Nov 1997 09:41:46

Subject: DSII: APSW

Jon, Would you please post what a standard APSW that either a rifle team (crew
served) would employ or a Vehicle (pintel mounted) would have mounted would
look like in StarGrunt? Additonally, could you rephrase how heavy weapons in
DSII are used to attack infantry. As the rules are written in SGII an RFAC is
far better than a SAW against infantry but in DSII a RFAC is all but useless
against an infantry unit... Perhaps I just don't understand the rules
correctly. Phil P.

From: Phillip E. Pournelle <pepourne@n...>

Date: Mon, 03 Nov 1997 14:47:00

Subject: RE: DSII: APSW

> At 08:07 AM 11/4/97 +1000, Owen G wrote:

> I seem to be a little confused here Phil; I thought the way the rules
Other weapons such as the DFFG also come into play. I would just like Jon to
give us an example of a standard crew served APSW. Then I would like him to
restate how heavy weapons engage infantry in DSII to ensure I'm doing it
correctly.

From: Owen Glover <oglover@b...>

Date: Tue, 4 Nov 1997 08:07:05 +1000

Subject: RE: DSII: APSW

Phil wrote (and I snipped)

> As the rules are written in SGII an RFAC is far better
I seem to be a little confused here Phil; I thought the way the rules read the
RFAC is LESS effective than a SAW vs Infantry.

Let's see:  SAW - say FP d10, firer's Qual Reg - d8, Impact d10
                RFAC - Fire Control Enhanced d8, Firer's Qual Reg - d8,
Impact vs Infantry is d8

So far the SAW is better

Looking at the Defender's dice for range, again using Regular firer -
SAW range bands of 8", for the RFAC of course the range bands are 12"
regardless of Firer Qual. Talking of ranges to engage the enemy around the
200m to 300m ie 20" to 30" vs the SAW would be d8 or d10, vs the RFAC d6 or
d8.

So all up the SAW has an advantage in the To Hit Roll, the RFAC has an
advantage in the Ranges and the SAW has better chance of causing casualties.
I'd rather fire the SAW at infantry in most cases. The RFAC is better if the
vehicle becomes suppressed of course since you can't fire an external mount
SAW in that case.

Gimme that SAW!

From: Ryan Gill <rmgill@m...>

Date: Mon, 3 Nov 1997 18:27:14 -0500 (EST)

Subject: RE: DSII: APSW

> On Tue, 4 Nov 1997, Glover, Owen wrote:

> So all up the SAW has an advantage in the To Hit Roll, the RFAC has an

Thats interesting considering that in modern times RFACS end up being much
more effective at killing infantry given that they have a much higher rate of
fire and larger (read explosive) rounds. In the case of the Anti Aircraft
Artillery used in groundfire mode, they should be even

more effective...

There is currently a thread about this in sci.military.moderated. The Israelis
used PIVADS in an anti sniper mode in lebananon. The 20mm vulcan would fill
the area where the sniper fired from with lead. The Russians used the ZSU
Shilkas with the radar systems yanked in Chechniya

and Afganistan to engage infantry firing from the heights and from buildings.
They yanked the fire control radar to make room for more ammunition.

From: Owen Glover <oglover@b...>

Date: Wed, 5 Nov 1997 08:05:41 +1000

Subject: RE: DSII: APSW

Status: RO

You got the damage wrong Phil. ALL of the heavy weapons impact vs infantry is
d8. And not all vehicles get Superior Firecon. So RFAC outrange the SAW but
SAW has better impact. I'd still prefer SAW vs infantry.

> ----------

From: Phillip E. Pournelle <pepourne@n...>

Date: Wed, 05 Nov 1997 09:14:54

Subject: RE: DSII: APSW

> At 08:05 AM 11/5/97 +1000, you wrote:
Status: RO

> You got the damage wrong Phil. ALL of the heavy weapons impact vs

I took a closer look at the rules and saw that I was reading them incorrectly.
However, given another members comments on how RFACs should
work and reading Jon tuffley's description that an RFAC/1 is a 20mm
cannon
and an RFAC/2 is a 35mm auto cannon, then I think that two changes
should be made. In SGII use the damage of a RFAC against dispersed targets as
the damage againts infantry. In DSII draw three chits vice two for damage of
an RFAC or VRF Gauss weapon versus infantry. The D8 damage of heavy weapons
described in SGII should be used for MDC and other weapons firing a behive
round or its equivelent in close combat.

        Phil

From: Phillip E. Pournelle <pepourne@n...>

Date: Mon, 17 Nov 1997 10:01:21

Subject: Re: DSII: APSW

> At 08:00 AM 11/6/97 +0000, you wrote:

Jon, In the meantime, would you please post the FirePower and Impact rating
for what a 12.7mm DSHK, or US 50 cal. would look like in StarGrunt II? Phil P.
Gort, Klatu verada nictu!