From: W. Nitsche <bnitsche@u...>
Date: Tue, 3 Aug 2004 09:56:15 -0700 (PDT)
Subject: Re: [DS2} Vehicle Design
> On Mon, 2 Aug 2004, The GZG Digest wrote: > > Ideally, the point system will be some variant of Sky Full of Ships (free, FT-inspired ruleset available online) does something like this where: O=size class (relative to offensive capability and hit boxes) D=defense (+30% per armor, +20% per shield) M=speed (+50% per move increment above basic) It ends up being fairly elegant in its simplicity and allows for many genres. You can make a super-fast, super-tough battleship, but it will be your entire fleet! Makes it fairly easy to model the space-cruiser Yamato.;) Might be worth a look and possible 'borrowing' for a ground ruleset. --Billiam