DS2/SG2 Camouflage - LONG REPLY

3 posts ยท Feb 25 1998 to Feb 26 1998

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Tue, 24 Feb 1998 20:47:42 -0500

Subject: Re: DS2/SG2 Camouflage - LONG REPLY

Brian spake thusly upon matters weighty:

> I would like to know what other people are using for camouflage on

If you've ever looked into modelling, you'll realize that this is no simple
idea. To do a good looking 'ambush scheme' on a large AV requires usually an
airbrush. Now, you can do good camo (other types) with just a brush. I guess
what we should be thinking about is what is the prevalent type of terrain in
the outer reaches of space? I'd suggest not green and clorophyl (sp wrong)
laden (We aren't in the Gene's World of Class M planets everywhere with
greenery...). I'd
think the various shades of rock and dirt - greys, browns, indian
reds, tans, whitish yellows of sand etc. would be appropriate. Studying
'earther' cam might not be useful. If you want to, Osprey has quite a series
of books on just about every time period and uniform. (I'll have to look into
it to get you a better description of the name of the series...my books are at
the folks....). It (the series) covers everything from WWII to present, from
bedouin cavalry to Navy SEALS and everything between. It has good colour
plates and lots of BW photos.

As for how one does real life camouflage: My experience in Militia excercises
and paintballing have been that motion is the worst give away. You can wear
purple coveralls in a green forest and still not draw the eye if you are
still. And for face camouflage, its
contrasts you are trying to break up - the contrast of your nose
with your cheeks, your chin with your cheeks, etc. When you paint your face,
you don't paint these silly patterns you see in movies. You apply dark camo to
the raised areas and lighter to the inset ones, to make the depressions look
shallower and the raised areas
look flatter - for a uniform look. You use some bug juice to make the
stuff go on nice and it also helps to blend the lights and the darks. You do
your face, the backs of your hands, and your ears and neck. You make sure to
remember you pupils stand out like white orbs at night! (I assume some real
techy types might have coloured contacts for that problem). (In 2300AD they
had a really cool bio organic
contact lens - sunglasses, IR, and x5 binos all in a contact lens
creature that lived off saline....). When I went out in paintball, I'd wear a
boonie hat (like the OUDF minis) or an Aussie bush hat (great in the rain!),
carry webgear (where is this on most of the
minis? Do these guys have porters?), use the light/dark green blended
cam on face, arms, neck, ears, hands, wear green wool gloves and black boots.
My camo clothes would be American Woodland pattern (for
their light/shadow effectiveness) or German WWII SS Splotch Pattern
for use in muddy conditions or in the leaves-on-ground fall
conditions. Helmets without helmet covers with attached twigs etc are an easy
giveaway (look very man made, skylight easy, and draw the eye). I know people
who won't wear a helmet for that reason. Ghillie
or Yowie suits (you look like a walking piece of turf - AD&D
shambling mound...) are used to break up the 'human outline' and make you look
like a piece of ground. Work like the dickens too if the user knows how to
wear and move in it.

Your camo clothes should be (for most north american places) either a
flat green (and a new uniform or anything nylon is way too shiny -
natural fabrics rule for texture) or a dispersed woodland pattern like US
Woodland Camouflage (Chestnut Brown, Forest Green and Black). The British use
a pattern called DPM which seems to be a bit better for fall (some red and
yellow mixed in as I recall). In any case, the point is to allow you to hide
in areas along the edges of bush or
walls where you get patches of light or dark. It works too - I've
hidden literally in plain sight in paintball in such areas of half
shadow - just don't move a lot. Treebark would probably be best in
late fall or spring where snow is gone but the trees are still pretty bare
(It's greys with a treebark appearance, but good luck in 25mm!).
Urban (Grey/Black) pattern is okay in cities or rubble or rocky
hills. For sandy hills, for areas like desert or plains, Desert Patterns
(sand, light browns, some lines or spots) are appropriate (The Spetsnaz had an
excellent camouflage for Afghanistan). The infamous US Tiger Stripe works well
in rain forests or jungles (Green base, black zebra or tiger stripes). The
Germans had some excellent splotch pattern camouflages for their SS during
WWII for use in poland and other spots with some greenery and lots of wheat
fields and earthern fields. It was kind of a pinkish tan base, with little
cell (not round, kind of irregular) shaped light green and brown splotches.
I'm sure on Mars, a camm of indian brown, deep red, and brighter red would be
effective. Some camouflages used by northern european countries throw in light
blues (obviously for fighting near water in fjords and other spots). In alien
wierdo atmospheres with oddball ground types, anything could work.

I don't know if all of that helps, but I guess what I'm saying is since real
practical camo would be either planet dependent or phototrophic to change to
match the environment (high tech!), and since we don't know what alien space
will look like, it could be anything. So paint what looks good on your table
with your terrain and at least you can argue it was matched to the colour of
the terrain for the mission..... (*grin*)

Sorry for rambling.

Tom.

From: Allan Goodall <agoodall@a...>

Date: Thu, 26 Feb 1998 04:24:16 GMT

Subject: Re: DS2/SG2 Camouflage - LONG REPLY

On Tue, 24 Feb 1998 20:47:42 -0500, Thomas Barclay
> <Thomas.Barclay@sofkin.ca> wrote:

> As for how one does real life camouflage: My experience in Militia

Right you are! In spite of neat camouflage, the human eye catches motion
better than the brain handles pattern recognition.

> And for face camouflage, its

This is the whole point of camouflage. Humans have amazing pattern recognition
hard wired into the brain. We look for patterns in everything. The idea behind
camo is to break up the human outline. two shades of green or brown with black
blotches tend to blend into the background and foliage at a distance. This
makes the human outline blend into the background. The human brain looks for
patterns, and the camo destroys the pattern. This is how ghillie suits work.
Even close up, it looks like a guy in green burlap. Beyond a few metres, you
just don't see a pattern. I have proof of this in my living room. I turned
35 last December, so my wife bought me a full size GI-Joe as a
nostalgia trip. The one I got was the US Marine sniper in a ghillie suit. He
sat on top of the TV cabinet for a full 4 hours, partly obscured by a plant,
before anyone "saw" him (and it was his bare, pinkish hand that gave him
away).

> When I went out in paintball,

I wore the boonie hat, US woodland camo jacket, t-shirt, and pants.
Nothing on the hands or face, and old high-top running shoes (I needed
the comfort and light weight more than anything). I saw guys in
t-shirts that were never seen or hit. I saw guys in full camo that
insisted on running everywhere and stuck out like sore thumbs.

> Urban (Grey/Black) pattern is okay in cities or rubble or rocky

Have you seen the blue shaded urban camo? I heard that it's for night time. I
would have thought that all black would be best, but apparently this is better
in many cases because you don't see a black blob floating around...

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Thu, 26 Feb 1998 01:09:37 -0500

Subject: Re: DS2/SG2 Camouflage - LONG REPLY

Allan spake thusly upon matters weighty:

I have proof of this in my living room. I turned
> 35 last December, so my wife bought me a full size GI-Joe as a

Heh. Should have done his hands or worn gloves. I remember one episode where a
friend was hiding and wearing dark green UVEX goggles... and the contrast
between their dark green and his sparsely applied face cam gave him away quite
easily... Of course, other times, I've lain in the middle of a sunny field
about 10 feet from people on the move and alert and not been seen (face into
the dirt,
not moving, mind you - got caught in mid crawl between covered
areas).

> I wore the boonie hat, US woodland camo jacket, t-shirt, and pants.

It's only an aide. Movement, woodscraft (not everyone knows how to leopard
crawl in leaves), and good sense still play a big role. And
as for the 'never get hit' - erratic manoevres work against low V
paintballs far better than against firearms, lasers, etc. I've done the
Waterloo style two line battle at a range where you could actually dodge
oncoming balls...

> Have you seen the blue shaded urban camo? I heard that it's for night

Ah, that might be what the blue is for. Good idea.