From: Thomas Barclay <Thomas.Barclay@s...>
Date: Wed, 22 May 2002 10:41:50 -0400
Subject: DS2 questions (or comments on OO's replies)
Oerjan replied to me (I've snipped a lot of his very useful reply): > Tomb wrote: > 2) Why can't I design a conventional boat with CFE propulsion? (Or is OO: > I don't quite understand your problem here, since DS2 p. 13, "Riverine Tomb again: Sorry OO. Based my opinion on this off of the behaviour of one of the on-line DS2 vehicle creators. It wouldn't let me put anything but an FGP in. I assumed it was a correct implementation. Tomb: > 7) Would there be any point to making a conventional boat also OO: > No. The DS2 "amphibious" modification can only be used by Tracked and Tomb Again: What about GEV/Grav? (They don't normally require it, but I'm thinking of when they suffer a failure that makes them immobile, I'd rather not sink if I was in one... just float... wouldn't that be amphibious?) Tomb: > 9) What's the easiest way to do LCIs and LCTs? OO: > Using the "Riverine Craft Design" rules on p.13 and spending most or Tomb again: I'd imagine there would be a requirement for "oversize" to hall anything larger than a single size 3 MBT. (Given to carry a vehicle you pay 8*size class and only have 5*size class spaces....) Tomb: > 10) To get assault boats for your leg infantry, do you just buy an OO: > DS2 has no rules for inflatables, I'm afraid. Less man-portable assault > boats are designed using the "Riverine Craft Design" rules. Tomb Again: Do you think adding the amphibious mod to infantry would be a suitable costing to allow them to cross water as if it were poor terrain? (Small boats, maybe a wee electric outboard or just paddles) Tomb: > 11) Someone had GMS/P stats posted for DS2 - anyone got an URL? OO: > Nope. IMO SG2's "GSM/P" category folds into the DS2 "IAVR" category Tomb again: I actually liked (at one point) your argument that GMS/P really wasn't very likely (too little punch and GMS/P and GMS/L not really being distinct enough). But, to address the specific point you raise here, if it is rolled into IAVR, it gets weaker. Why? In SG2, range is "across the board". Assuming most boards are 6-8' long, that's 720-960m at least. DS2 IAVR range is 400m IIRC. Now, DS2 IAVR is probably more dangerous to vehicles than an SG2 IAVR or GMS/P, but OTOH the vehicles are more dangerous to the infantry in perhaps an even greater measure. Thanks for the input/advice Oerjan! Tomb.