DS2 & Ogre

4 posts ยท Oct 5 1999 to Oct 6 1999

From: Grogan, Paul <pg70201@g...>

Date: Tue, 5 Oct 1999 10:48:09 +0100

Subject: DS2 & Ogre

Anyone out there got any pre-designs for the range of Ogres.  I'd like
to use the old Ogre big lead machines in DS2.

According to the rules, they can only have 3 Fire Control Systems, does this
mean I can only fire 3 of the weapons per turn or fire any combination of the
weapons against 3 different targets.

Also: Does anyone have any normal vehicles (size 1-5) with more than 1
Fire Control System. The rules don't seem to allow for it but does anyone else
do this.

From: Andrew Martin <Al.Bri@x...>

Date: Tue, 5 Oct 1999 23:01:22 +1300

Subject: Re: DS2 & Ogre

> Paul Grogan wrote:

My size two Piranha's with twin turreted GMS/H have two fire controls,
one for each GMS system. As a optional rule, available on my site (recently
spoken of as being half a supplement for DSII by itself) here:
                http://members.xoom.com/AndrewMartin/DSII/
I let each GMS on a vehicle have a different target, provided targets are
declared for resolution of impacts. I also allow APSWs to be fired at
different targets, as long as all the target's are declared before rolling
damage dice.

As for multiple gun fire controls, I don't bother. I much prefer the
over-kill of quad MDC/3 on my Mecha/Battlemech Riflemans. ^_^

From: Ground Zero Games <jon@g...>

Date: Tue, 5 Oct 1999 12:04:51 +0100

Subject: Re: DS2 & Ogre

> Anyone out there got any pre-designs for the range of Ogres. I'd like

From: Donald Hosford <hosford.donald@a...>

Date: Tue, 05 Oct 1999 23:29:14 -0400

Subject: Re: DS2 & Ogre

> Ground Zero Games wrote:

> As with all our games, we allow (nay, encourage even!) you to ignore

This is what I love about these games and the list!