[DS2]Grav Armor from Orbit

2 posts ยท May 20 2004 to May 20 2004

From: Christopher Downes-Ward <Christopher_Downes-Ward@a...>

Date: Thu, 20 May 2004 12:21:02 +0100

Subject: [DS2]Grav Armor from Orbit

Many year ago before I discovered Dirtside I, I used to play Grav Armor
(http://dwarfstar.brainiac.com/ds_gravarmor.html), there are a couple of
concepts in here that are I can not remember seeing in Dirtside but I'm sure
would translate OK.

As well as drop infantry Grav Vehicles are allowed to use their Grav Drives to
descend from Orbit, at the cost of spending a turn disrupted and being pretty
vulnerable as they drop. In Dirtside terms you could do this just by allowing
a Grav vehicle to descend onto the table being treated as a VTOL in High mode
as their entire movement for the turn and in the following the turn they must
land on the table and spend the turn stationary. In addition Grav vehicles can
travel in high mode just like VTOL's.

Vehicles can be equipped with active defences described as "tiny
multi-barrel turrets with counter-missiles, aerosol screens, waves of
charged particles, etc" these can add to the firepower of the unit at short
range. This could be modelled by allowing PDS systems to act as APSW's,
possibly at the cost of not being able to act as PDS's that turn.

From: Beth Fulton <beth.fulton@m...>

Date: Fri, 21 May 2004 09:31:17 +1000

Subject: RE: [DS2]Grav Armor from Orbit

G'day,

> As well as drop infantry Grav Vehicles are allowed to use their Grav

I like this idea, I've always wondered why GRAV vehicles in DS had to be
terrain hugging so to speak.

Cheers