[DS2] GE Infantry

1 posts ยท Sep 4 2001

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Tue, 4 Sep 2001 02:22:09 -0400

Subject: [DS2] GE Infantry

Pitching in my 0.02:

1) If PA is in fact a force multiplier, then GE PA
ought to be quite terrible. If they have faster-
than-human reflexes, toughness, and strength,
and the PA acts as a muscle and reflex amp, they'll be even nastier than
humans in PA. But should cost up the wazoo.

2) Two sources not mentioned but which probably match well with the type of
figures you have in mind are Universal Soldier and the movie Soldier with Kurt
Russell. The later especially focuses on how much better these
troops could be - stronger, faster, more
decisive, better trained, less prone to hesitancy
or thoughts of fear or self-doubt, etc. Great in
an infantry battle, probably not so hot as higher
level strategic assets - because their thinking is
probably more predictable and therefore they can probably be trapped more
easily.

3) It is arguable whether DS granularity allows one to capture the extra
toughness. I think an extra hit might not be outrageous. But it should cost.
The problem is it doesn't really matter if you're a fakir who can ignore pain,
if I turn a plasma gun on you and melt half your rib cage, your pain
resistance ain't helping. If I hit you with a grenade, the salsa leftover may
be more pain resistant, but that isn't much of a consolation. So its a
judgement call. It might help for balance not to make these units unkillable
unless their cost is prohibitively high.

Tomb.