[DS][SG]Ventaurans

5 posts ยท Jul 14 2004 to Jul 14 2004

From: Christopher Downes-Ward <Christopher_Downes-Ward@a...>

Date: Wed, 14 Jul 2004 13:49:37 +0100

Subject: [DS][SG]Ventaurans

Ventaurans are offered in 25mm by Denizen
(http://www.denizenminiatures.co.uk/) and 1/300 by Adler (Dark Star) (
(http://home.clara.net/adlermin/scipages/ScienceFictionRangeb.htm ),
they are bipedal humanoids and when in full armour they can pass for Human.

Everything else I know about them comes from the blurb on the back of a
printer catalogue I have, a summary of which is given below.

1. They have three grades of troops, Imperial Household, Clan and Militia. 2.
Officers are picked on the basis of noble rank not merit 3. Some clans are so
hostile to one another that they have difficulty working together even when
faced with a common enemy (e.g. Humans) 4. The number 4 has a high mystical
significance for them

So having finally got around to painting the company sized Dirtside force I
bought 2 years ago I want to develop some rules for them.

The differences between the grades of troops I will handle by a combination of
vehicle design and making sure that the household troops have more veterans
and the militia more greens.

The officer structure I will handle by making the not just the selection but
the assignment of leader values random and changing the replacement roll as
follows:

Household troops
1-2: Leader is one better
3-5: Leader is the same
6: Leader is one worse

Clan troops
1-2: Leader is one better
3-4: Leader is the same
5-6: Leader is one worse

Militia 1: Leader is one better
2-4: Leader is the same
5-6: Leader is one worse

The significance of the number 4 I will handle by the tables of Organisation.

What I'm not sure about is handling the mutual hostility, I was considering
making a Ventauran force drawn from more than one clan always activate first,
though I'm not sure how much effect that would have. I was also considering
making a Ventauran unit from a different
clan to the overall commander make a reaction test at a threat level +1
in order to obey "this uppity outsider". Although what they would do of the
test failed I'm not sure, no matter how much they dislike their commander I
can't see them sitting in the open letting themselves get shot at for example.

I haven't yet got around to thinking about how to model them in StarGrunt, I
have a platoon sized force already painted, complete with vehicles which
doubles up as a Zhodani unit (the vehicles are GZG Avrazh
grav APC's (SF25-39) which seem to have disappeared from the catalogue!)

From: Doug Evans <devans@n...>

Date: Wed, 14 Jul 2004 08:26:51 -0500

Subject: Re: [DS][SG]Ventaurans

While there on the Sci-Fi page, be sure to check out the
'Hitch-Hikers'...

The_Beast

From: Lachlan Atcliffe <u1m87@u...>

Date: Wed, 14 Jul 2004 14:33:53 +0100

Subject: Re: [DS][SG]Ventaurans

> Christopher Downes-Ward wrote:

> I was also considering making a Ventauran unit from a different
How about no transfers of action either, or at a hefty penalty?

> Although what they would do if the test failed I'm not sure, no matter
Treat as suppressed while they mill around arguing what to do?

From: Christopher Downes-Ward <Christopher_Downes-Ward@a...>

Date: Wed, 14 Jul 2004 14:52:44 +0100

Subject: RE: [DS][SG]Ventaurans

> Lachlan Atcliffe wrote:

> Christopher Downes-Ward wrote:
I would a thought a heft penalty rather than a ban, an inspiring leader should
be able to get the clans to work together (roll over the sum of the leader
values with the quality die, shift die type down one if not in contact?)
Militia with green 3 command chits would be in real trouble.
> Although what they would do if the test failed I'm not sure, no matter
I was worried about getting a veteran unit unrealistically cut up, green
militia would mill around but with Regulars and Veterans it will probably be
different priorities that cause the problem (I think we
should take the village first, no I order you to take the woods ...) -
who knows they are fictitious aliens after all. So rather than milling around
how about attacking the nearest visible threat?

Chris

**********************************************************************
This email and any files transmitted with it are confidential and intended
solely for the use of the individual or entity to whom they are addressed. If
you have received this email in error please notify the system manager. This
footnote also confirms that this email message has been swept by MIMEsweeper
for the presence of computer viruses. www.mimesweeper.com
**********************************************************************

From: Glenn M Wilson <triphibious@j...>

Date: Wed, 14 Jul 2004 07:01:50 PDT

Subject: Re: [DS][SG]Ventaurans

On Wed, 14 Jul 2004 14:33:53 +0100 Lachlan Atcliffe <u1m87@keele.ac.uk>
writes:
> Christopher Downes-Ward wrote:
<snip>
> Although what they would do if the test failed I'm not sure, no
If possible, go to ranged fire combat ("Cover fire") instead of
advancing?  Advance/withdraw instead of providing requested covering
fire?  Request Air/Arty/Oertillery support instead providing cover fire
with small arms/support weapons/advancing to melee?

Gracias,