[DS] Missile question

6 posts ยท Oct 4 2001 to Oct 5 2001

From: Roger Books <books@m...>

Date: Thu, 4 Oct 2001 17:49:11 -0400 (EDT)

Subject: [DS] Missile question

I have a medium missile tank with 3 launchers. May I fire 3 missiles every
turn?

From: Derek Fulton <derekfulton@b...>

Date: Fri, 05 Oct 2001 09:06:01 +1000

Subject: Re: [DS] Missile question

> At 05:18 4/10/01 -0700, John M. Atkinson wrote:

> ----- Original Message -----

We use a HOUSE RULE that allows multiple GMS systems to target different

targets, we allow this because the GMS systems are fire and forget and the
length of a DS2 turn is approximately 15 minutes.

From: Don M <dmaddox1@h...>

Date: Thu, 4 Oct 2001 17:18:52 -0700

Subject: Re: [DS] Missile question

[quoted original message omitted]

From: Glenn M Wilson <triphibious@j...>

Date: Thu, 04 Oct 2001 21:56:54 EDT

Subject: Re: [DS] Missile question

One GCS? Each missile fires at same target. 3 missiles per target
(especially GMS/H) can be overkill but makes those PDS's and ECM's on
the target work hard...

I have TD's for the NPC with 1-5 GMS on each (1/size) - the Size 4/5
units carry Fire Teams to minimize wasted space. 4 vehicle units have 4
fire teams (1 per) - generally LAD, APSW, and two Infantry (rarely one
infantry and a GMS/L.) to aid in defense and security when deployed. The
,=most wasted space is size 3 with 3 cap points left over.

Gracias,
Glenn/Triphibious@juno.com
This is my Science Fiction Alter Ego E-mail address.
Historical - Warbeads@juno.com
Fantasy and 6mm - dwarf_warrior@juno.com

On Thu, 4 Oct 2001 17:49:11 -0400 (EDT) Roger Books
<books@jumpspace.net> writes:
> I have a medium missile tank with 3 launchers. May

From: Roger Books <books@m...>

Date: Thu, 4 Oct 2001 23:49:27 -0400 (EDT)

Subject: Re: [DS] Missile question

> On 4-Oct-01 at 22:20, Glenn M Wilson (triphibious@juno.com) wrote:

I did not feel 3 missiles on a target was overkill. Especially the size 5 tank
with Enhanced PDS, Enhanced ECM, and APFC. I fired six at it and feel lucky I
managed to take it out. When I fire 3 at a size 4 with Enh ECM and Basic PDS
it is not unusual to have 1 hit. Of course these were Enh Missiles as they
were appropriate to the scenario.

From: Glenn M Wilson <triphibious@j...>

Date: Fri, 05 Oct 2001 19:15:49 EDT

Subject: Re: [DS] Missile question

On Thu, 4 Oct 2001 23:49:27 -0400 (EDT) Roger Books
<books@jumpspace.net> writes:
> On 4-Oct-01 at 22:20, Glenn M Wilson (triphibious@juno.com) wrote:

Fortunately the NPC uses Superior GCS (but Enhanced (size 1-3)
supplemental turrets FCS and Superior ECM (I figured it went with the
GMS/H bent they have.)  Almost ALL NPC vehicles have a GMS/H mounted as
main battery in some configuration. I limit stealth severely for them as an
attempt to balance them versus my other "nations" in DS2.

Gracias,