Hi All,
Once again, I pester the list...
:)
I read through what I hoped were the relevent sections of the Dirtside II
rules, and checked the on-line FAQ, but I can't find a reference for
this.
When firing a DFFG at long range (validity is All/2), do you round
damage up or down for odd values?
Thanks,
J
Unless otherwise stated (such as D&D3 specifically having a "rounddown" rule);
use the standard "round to nearest" with 0.5 rounding up.
Brendan 'Neath Southern Skies
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