From: Robertson, Brendan <Brendan.Robertson@d...>
Date: Mon, 13 Jan 2003 10:22:06 +1100
Subject: [DS] Armour on vehicles
On Sunday, January 12, 2003 2:22 AM, Glenn M Wilson > [SMTP:triphibious@juno.com] wrote: RE: Upping armor (on size 1 vehicles as a start) > There should be a points cost too I suspect but have not started I don't think I've posted this before, but I was fiddling back in April 02 when this last came up and drafted the following out roughly. No testing yet and I recall that I found some bugs in it, but can't remember what the problem was. *** Dirtside III Capacity System Assumptions: 1 Size Class = 10 CS Carrying sub-vehicles take 15 x Size class A vehicle can only carry 1 main weapon per size class. A vehicle can only fire one type/size of main weapon in a turn, but multiple mounts count as a single weapon. Any number of secondary weapons can be carried, but can only fire one per crewman or one multiple mount per crewman. Crew take 1 CS each (driver + gunners + EW etc) Passengers take 1 CS each for regular infantry or infantry support weapon and 2 CS each for Power Armour. Armour = 1 CS per armour rating per facing (front, left side, right side, rear, top, bottom,), no maximum armour on ground vehicles. Max 3 on aerospace/vtol. Main weapons = 3 x class for first turreted or artillery weapon, 2 x class for each other turreted or fixed mount weapon Secondary weapons = First pintle SAW is free, 1 CS for internally mounted weapons APFC = 1 CS Ablative or Reactive armour = 1 CS per size class Mobility cost: no CS required, but cost points, taking into account speed, mobility and signature. ECM: d4 = 0, d6 = 1, d8 = 2, d10 = 3. PDS: d4 = 1, d6 = 2, d8 = 3, d10 = 4, d12 = 5. Stealth: 1 CS per size per level of Stealth Other special systems as per current DS2. Examples: MBT Size Class: 3 [+30], Signature d8 Mobility: Tracked Armour: [-12] F3/LS2/RS2/T2/B1/R2 ECM:[-2] enhanced d8 Crew: [-3] 3 (Driver, Turret gunner, extra loader/commander) Main Weapons:[-12] Turreted HVC/4 Secondary Weapons: [0] 1 pintle SAW Other Systems:[-1] APFC Troop Carrier Size Class: 2 [+20], Signature d10 Mobility: Wheeled Armour: [-7] F2/LS1/RS1/T1/B1/R1 ECM: [-1] basic d6 Crew: [-2] 2 (Driver and gunner) Main Weapons: [-5] Turreted RFAC/1 & GMS/L Secondary Weapons: [0] pintle SAW Other Systems: [-5] 5 troop spaces Aerospace Fighter Mobility: Aerospace Size Class: 4 [+40], Signature d6 Armour: [-13] F3/LS2/RS2/T1/B3/R2 ECM: [-3] Superior d10 Crew: [-2] 2 Main Weapons: [-20] Fixed twin HEL/3, Fixed Twin GMS/H Secondary Weapons: [-2] 2 x GMS/P (SAW) Other Systems: None Slammers MBT Size Class: 4, Signature d6 Mobility: GEV Armour: [-18] F4/LS3/RS3/R3/T3/B2 ECM: [-2] Enhanced d8 Crew [-2] 2 Main Weapon: [-12] Turreted DFFG/4 Secondary Weapons: [-1] turreted PIG Other Systems: [-5] Superior LAD, APFC