Do you enforce Fleet "composition"

5 posts · Nov 22 2001 to Nov 23 2001

From: NGarbett@S...

Date: Thu, 22 Nov 2001 09:04:47 -0500

Subject: RE: Do you enforce Fleet "composition"

Hi

Normally the group i play in splits its fleets in the following manner.

2500 pt fleet of which 1200 capitals BC anc above
800 cruisers CH - CL
500 escorts SC - DDH

Unless of course we have a specific scenario.

[quoted original message omitted]

From: Tony Francis <tony.francis@k...>

Date: Thu, 22 Nov 2001 14:24:26 +0000

Subject: Re: Do you enforce Fleet "composition"

One method under pre-FB rules (when the distinction between capitals,
cruisers and escorts was very clear-cut) was that a fleet should have at
least as many cruisers as capital ships, and at at least as many escorts as
cruisers. This is purely in terms of number of ships fielded rather than
tonnage or points value.

Tony

> -----Original Message-----

From: Mark Reindl <mreindl@p...>

Date: Thu, 22 Nov 2001 07:50:55 -0800

Subject: Re: Do you enforce Fleet "composition"

> Tony Francis wrote:

> One method under pre-FB rules (when the distinction between capitals,

That's the way we play it, although there was one guy who wanted to run a
campaign who wanted us to use twice as many cruisers as cap ships, and twice
as many escorts as cruisers, until we all informed him that we were *not*
going to spend the money to expand our fleets just to play in his campaign:).
We occassionally limit or eliminate capital ships as well; games with smaller
ships can be a lot of fun, and tend to go more quickly, although I think that
in any game of that type, the Voroshilev Heavy Cruiser rules:)

> >

Hmm, I'd probably point out a couple of things to them: First, they were not
playing in the game, so why were they whining, and second, if the person you
played against didn't care, what does it matter anyway? Even though our group
tends to play that way, there's no written rule for it anywhere, and people
ought to remember that the point of playing the game is to have fun, not to be
"right".

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Fri, 23 Nov 2001 11:01:35 +1100

Subject: RE: Do you enforce Fleet "composition"

On Friday, November 23, 2001 12:58 AM, Andreas Ørlyng
> [SMTP:andreas.orlyng@rikshospitalet.no] wrote:

I tend to just enforce a minimum number of ships for the point values
(usually around 1 ship per 250-300 points).
Usually this means 1-2 larger ships + 3-4 cruisers and an occasional
escort to use up the points.

See
http://home.pacific.net.au/~southernskies/ft/conquest.htm
for this in action from the results of the last local tournament.

From: Beth Fulton <beth.fulton@m...>

Date: Fri, 23 Nov 2001 12:10:47 +1100

Subject: RE: Do you enforce Fleet "composition"

G'day,

> Do you enforce "fleet composition", meaning having to field a bunch of

We may often end up playing fleets, but we don't actually enforce it in our
one off games. We've had quite a few times where some of us have had scouts up
to battleships to fill in the points while someone else has had a
superdreadnaught only. Even in the campaign we ran you didn't have to start
with a set composition so most of us started with big ships, because they
would take an age to build whereas we could build the little guys fairly fast
in the campaign. We play by the rule, so long as its fun and everybody agrees,
who cares... as evidenced by the last "one superdreadnaught each" game we had
where the superdread I used had one of every kind of weapon I could fit on...
weird, but fun;)