[Dirtside_2_Players_Guild] Alien armies

4 posts ยท Jul 16 2004 to Jul 21 2004

From: Glenn M Wilson <triphibious@j...>

Date: Fri, 16 Jul 2004 03:37:46 PDT

Subject: Re: [Dirtside_2_Players_Guild] Alien armies

After a further revision last month I am planning to use my Alternative Armies
15 mm in Stargrunt 2 (and eventually perhaps the 6 mm ones for Dirtside 2) as
humanoid aliens with light PA equivalent protection for
(non-PA) troops - currently they are representing the LLAR in my DS 2
forces until I get some more GZG figures (hoping for a summer sale and
have saved up $130 for a mass buy.  NI in 6/15/25 for NPC (non-canon,)
IF to sub for IC in 6/15, more NAC for LLAR, and maybe FSE to sub for
NEA
(non-canon) with OOP current figures to move to non-canon PHR.  (I have
a
small number of  25/28 Stan Johansen figures for SG 2 but there are no 6
mm equivalents.)

SOMEDAY I do want some ** non-humanoid ** aliens for DS 2 and Germy's
bugs are leading contenders for that role. The problem I see is that getting a
'alien' flavor to DS 2 is harder for me then SG 2. I have considered something
like significantly smaller forces (double or more
points cost) using advanced Blaster (a la pre-GW Space Marines)
technology with HEL range and HKP/MDC hit chits and DFFG damage effects
using three 2 man Fire Teams for infantry but the combined arms aspect is
harder to make reflect 'alien' thinking that satisfies me.

I think you first need to design the aliens then the forces and I have spent
99% of my effort in coming up with seven human forces to fight over
the scraps of my two planet system semi-canon back-water section of a
space game setting.

AND of course I have not given up the Mice in Space thing! <grin>

Gracias, Glenn

On Thu, 15 Jul 2004 20:32:33 -0000 "John Hunter"
> <hunter_1_32095@yahoo.com> writes:
8451210c752d2d406140110c004d0000650180c029a919ad74bdbd29ada051e19075f029
00740c25597111690c7595d5d0ddd4d4c4d1c484d044c544
> Anybody out there have alien armies for DS2? And if so, what kind of

> Yahoo! Groups Links

From: Germ <germ@g...>

Date: Sat, 17 Jul 2004 08:48:37 +0100

Subject: Re: [Dirtside_2_Players_Guild] Alien armies

Nearly missed a chance of a plug!

Don't forget my extensive alien rules for DS2 get a copy here:
http://www.germy.co.uk/wargaming.htm

If nothing else it should give lots of ideas on aliens in DS

Jeremey www.germy.co.uk

oh and thanks for the bug miniatures reference:)

[quoted original message omitted]

From: Glenn M Wilson <triphibious@j...>

Date: Sun, 18 Jul 2004 12:12:18 PDT

Subject: Re: [Dirtside_2_Players_Guild] Alien armies

> On Sat, 17 Jul 2004 08:48:37 +0100 "Germy" <germ@germy.co.uk> writes:

My pleasure and I still owe you the paper buildings and how to by an amateur
write up report. I haven't forgot.

Your bugs are unique. Not just "ants with Blasters" type bugs.

<snip>
> SOMEDAY I do want some ** non-humanoid ** aliens for DS 2 and

From: Germ <germ@g...>

Date: Wed, 21 Jul 2004 21:34:44 +0100

Subject: Re: [Dirtside_2_Players_Guild] Alien armies

> My pleasure and I still owe you the paper buildings and how to by an

Forgot about the buildings.....reminds me someone else had some of the 25mm
stuff
and on the same promise ;-)

Guess I'm the only one with too much free time at the moment!

Jeremey www.germy.co.uk