CRUD armies, reprise!

1 posts ยท Sep 12 2002

From: Tom B <kaladorn@g...>

Date: Thu, 12 Sep 2002 10:42:30 -0400

Subject: CRUD armies, reprise!

More suggestions:

Don't define two sets of objectives. Or do, then define one objective
privately per player on the CRUD army side. Make them contradictory perhaps.
Make sure the player knows HIS objectives are more important than those of his
side. (Make another player's leader look bad, see to it a competitor gets
killed by the enemy, steal the gold yourself, etc)

Another interesting one would be to take your orders, run them
through Babelfish from your native language to a non-native language
and back. That'll simulate poor language/communication/orders writing
skills. Then part of the puzzle is deciphering your objectives!