This may seem very basic, but after looking through the FT and MT rules, a
couple of the different ship building spreadsheets, and a FT Build Reference
spreadsheet, I have some confusion over the mass of various fighters. I know
that the basic fighter mass in FT (including the bay) is 3. The FT Quick Ship
Design Reference Sheet agrees with this. This sheet also goes on to give the
masses for a variety of different fighter types, ranging from 3 to a max of 8.
This reference sheet also gives the squadron costs also. The problem I have is
when I compare these costs to those listed in the
following shipbuilding spreadsheets: thrust.xls, FT_BLD and FT_BLD_5.
In the calculations for the total mass for the fighters, they use the set
value of 6xnumber of fighters. What is the generally accepted mass values for
fighters?
> You wrote:
I >know that the basic fighter mass in FT (including the bay) is 3.
Huh? A 6-fighter bay is 6 Mass Points. Back of the book. If you're
using some odd house rules, I think someone has rules out on a Website
for 'bombers' which take up 8 mass points for a 4-ship squadron. Other
than that...
> You wrote:
A single fighter is assumed to be MASS 1 or smaller. Under the FTII
construction system it requires 1 Mass of hangar space to
store/launch/maintain and rearm 1 fighter. In the FTIII system
introduced in the FB, it now requires 1.5 Mass of space, but ships have a bit
more Mass to play with.
> McClure, Kent wrote:
I
> know that the basic fighter mass in FT (including the bay) is 3. The
In
> the calculations for the total mass for the fighters, they use the set
Kent, Six mass and 20 points is the basic fighter cost in FT.
Additional fighter types are in FT/MT, at various costs.
Anything not from FT/MT should be considered as a house rule
or expermental in nature.
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