From: Nick and Laurel Caldwell <clcaldwell@k...>
Date: Tue, 28 Apr 1998 18:27:48 -0500
Subject: Con Report: NameThatCon St. Louis
Hello all, NameThatCon 11: In-Con-Ceivable was held the weekend of April 18 in St. Louis, MO, USA. I "carried the flag" as the only Ground Zero Games representative. It was a pretty small gaming/sc-fi convention. The gaming was pretty badly run (don't even get me started about what I had to go through, but the dork running the gaming registration tried to make me pay the $25 con entrance fee to run my own game! Luckily, I found the gaming chairman who pointed out the error of his ways). I ran a scenario that was posted to this list by Peter Caron nearly two years ago. It was called "Circle of Death." Basically, each player drew another player's ship name and that ship was their target until it was destroyed. When a ship was destroyed, that player passed his target on until only two ships were fighting. THANKS to PETER CARON if you are still out there for sharing this scenario for us. This scenario made a great convention scenario as it gave clear 1st, 2nd, and 3rd place winners. A BIG THANKS to GEO-HEX for not only providing enough miniatures for 1st through 3rd but also for providing enough minis to give EVERY PARTICIPANT a miniature prize IN ADDITION TO a coupon off of a direct order from Geo-Hex. I was totally floored when I received the package containing the prizes. Obviously I would urge anyone running a convention game to get in contact with Geo-Hex as they are obviously enormously supportive of our hobby. By the way, there was a Starfleet Battles tournament going on at the same time we were playing. We played through the Circle scenario plus two other "pick-up" games in the time it took for them to play through their first round. And we looked like we were having more fun (i.e. - we had no fist fights over rules interpretations). And did I mention that of the seven players only one had ever even seen the game before? To brag on myself a little bit (just a little - I'm normally quite modest) I must say that the amount of preparation I did helped make this successful. Obviously getting in touch with Geo-Hex a month before so I had time to get the prizes helped. I also prepared two sheets ahead of time: one) the ship record sheet for the single cruiser that each player had in the Circle scenario. This included a movement record as well as the beam battery effectiveness chart (see below), damage chart, and threshold check chart. Two) a second sheet detailed 8 examples of orders and movement. This allowed players to simply pick a maneuver from the sheet and try out the movement rules for the first few turns. After that they really weren't needed, but I was glad I had them for the beginning. The beam battery effectiveness chart was made to reference the Beam Battery Measuring Stick (TM). I took two dowels of three feet length, marked them at the 12" marks, and then painted each section a different color (red, then orange, then yellow). I then keyed my chart to show the number of dice that each battery fired at each color range. So at "Yellow" you were pretty safe, but if you were in the "Red" zone you were in trouble. Finally, well-painted miniatures and a black sheet speckled with stars (ala the sheet Geo-Hex sells, but mine is 8 feet by 3 feet and homemade) certainly helped. You see, this Con was so badly run that a majority of the games had ZERO players at their times to start. If you wanted players, you had to compete for them. If I hadn't had a starfield and minis I would never have gotten any players, but within ten minutes of setting up I had three people ready to go. The other four players I picked up as the night