Well, I never expected it to happen so fast but I have it.
At Command Con II I spent $1 (Yes, I am normally a non-gambler but the
funds went to the BMHGA (Big Muddy Historical Gaming Alliance - the
local historical club I belong to...) and won a 25 dollar gift certificate
(actually two tens and one five) that had to be used that weekend the con
(vendors, etc.) and from that I bought two 'average dice' (never owned a set
just because) 3 three pots of Armory flesh tone paints and...... Full Thrust
2nd Edition.
Now, what do I do? I am busy trying to (besides have a real life with wife,
two kids at home, two grown up (well 1.5) and two grand kids on
West Coast of USA, house, yard,etc) buy/mount/paint figures for DS2 and
DBR, paint figures for Matchlocks on the Warpath and Starguard, and
find/write a satisfactory set of rules for "Fantasy" 1:'X' (ratio TBD)
battle (as opposed to skirmish) gaming - NOW I need to find/build
starship/spaceship miniatures.
OKAY. Since I think buying them will be a low priority initially, what size
scratch built ships should I be thinking about? What would you consider a
'normal' size for a escort, a cruiser, or a capital ship?
In the Tuffleyverse, are the ships built to a particular scale? I won't have
web access to TMP (The Miniatures Page) until lunch time at work (no browser
at home) and then no guarantee the system will be available or that I will
have the time to look. I known Naval miniatures are built to
(IIRC, since I just bought a few - my first -on clearance) to one to
[1200, 1250, 2500, 4800, 6000] scale(s) but I expect the ships to run
between.5" (Missile Boats) to 5" (BIG capital ships)? {That would be circa
12.7mm to circa 635mm???)
> Glenn m wilson wrote:
> Well, I never expected it to happen so fast but I have it.
Very roughly...
Escort 25-35mm long
Cruiser 45-55mm long
Capital - bigger ! (up to 100-125mm long)
Length can be more (or less) depending on the general 'bulk' of the ship (ie
short and fat can be the same tonnage as long and thin).
> In the Tuffleyverse, are the ships built to a particular scale?
IIRC, originally they were advertised as 1/3000th, but I seen to recall
them
being advertised as 1/2400th later on (probably when Jon took them over
from Paul Copeland). There doesn't seem to be any scale mentioned in the
on-line
catalogue, and unfortunately I don't have a paper one to hand.
> I won't
635mm would be one BIG ship - (over two feet long) ! 5" is 127mm. Given
that, your range is roughly right for the official models.
> Glenn m wilson wrote:
> [snip] I bought [snip] ...... Full Thrust 2nd Edition.
[snip]
> Now, what do I do? I am busy [snip] - NOW I need to find/build
Isn't it nice when you can snip this much and still stay reasonably
true to the original context? ;-)
Start with counters, eg. those on p.47. Doesn't look quite as nice as models
of course, but it gets you gaming *much* faster and cheaper!
> OKAY. Since I think buying them will be a low priority initially,
The GZG models are nominally 1:2400, but IMO that's very nominal indeed. The
"ground" scale is vastly bigger than the ship scale anyway; model scale is
only important when you compare two ships to each other
- it looks a bit odd when a battleship is smaller than a corvette, for
example <g>
> ...I expect the ships to run between .5" (Missile Boats) to 5" (BIG
Sounds OK, yes. Though 5" is only a big capital (eg. the GZG
superdreadnought and fleet carrier models) - BIG capitals are much
bigger <g>
IIRC the counters on p.47 are reasonably correct in size (maybe a bit small).
They only give you the light cruiser and frigates, though.
Oh, yes - to me at least, the length alone isn't that important.
*Volume* is, so I've got several heavy cruisers which are as long and
wide as some of my destroyers - but the cruiser hulls are two to three
times as high as the destroyers. Most of the GZG models are rather
"two-dimensional" though (long and wide, but vertically thin).
Later,