cm scale sucks

2 posts · Nov 20 1997 to Nov 20 1997

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Thu, 20 Nov 1997 01:10:08 +0100

Subject: Re: cm scale sucks

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> Från: Mikko Kurki-Suonio <maxxon@swob.dna.fi>

The pictures were a bit fuzzy, but from what I could make out of them the SD
ships weren't the ones causing the problems. (Or is the red blur a
Talon? I can't see well enough to say :-(  ) The ones based on what
looked
like GW Space Fleet bases seem more cramped, though - but they are far
larger than the SD fighters I've seen so far.

Touching bases is my standard formation distance (ie, 3 mu) for lighter ships
(on SD bases, that is; most of them are converted SD units.) unless the enemy
uses Nova Cannon or Waveguns...

From: Mikko Kurki-Suonio <maxxon@s...>

Date: Thu, 20 Nov 1997 09:20:18 +0200 (EET)

Subject: Re: cm scale sucks

> On Thu, 20 Nov 1997, Oerjan Ohlson wrote:

> The pictures were a bit fuzzy, but from what I could make out of them

Yup, it's on top of a Revenge.

> The ones based on what looked

They were all cramped. It's one huge base-to-base connected mass.
I don't know about you, but if I have ships ranging from Mass 8 DDs to Mass
100 superdreddies on the board, I want some slight variation in model size.

> Touching bases is my standard formation distance (ie, 3 mu) for
unless
> the enemy uses Nova Cannon or Waveguns...

Not touching bases with the *enemy* I hope? That's my point. To bring a
formation to close firing range, you're essentially fighting a melee in cm
scale.

Good thing we didn't have any PT ships trying to get within 6cm...