cm scale - cinematic collisions ?

5 posts ยท Nov 19 1997 to Nov 21 1997

From: Alun Thomas <alun.thomas@c...>

Date: Wed, 19 Nov 1997 19:03:33 +0000

Subject: cm scale - cinematic collisions ?

> Tim Jones wrote:

> There are various solutions to the rolling game issue of varying
[...]
> o Modify the collision rules to make clumping a bad idea

     If two ship models/counters are touching at the end of movement
then those ships have collided.

(*) Even B5 does this. Its a wonder we don't see ISN reports of Omegas on
routine manouvers being destroyed because their rotating section hit another
ship.

From: Los <los@c...>

Date: Wed, 19 Nov 1997 17:03:20 -0500

Subject: Re: cm scale - cinematic collisions ?

Yes this talk about Cms vs Inches and tabletop clutter reminds me of just
about any SF battle you see on television movies these days. I recap: Starship
troopers: Ships so close together they're getting nailed left and right by
plasma, and having to evade ramming eachother. B5: Captain Sheridan is always
deciding to ram somebody. Startrek, and ST:TNG, and Voyager: For some reason
ships feel like thye have to get within 100meters of each other before they
can hail eachother. ST:DS9. ANybody see the battle against teh dominion last
week? That was the most ships per cubic kilometer I ever saw, really absurd.

From: Indy Kochte <kochte@s...>

Date: Thu, 20 Nov 1997 07:45:59 -0500 (EST)

Subject: Re: cm scale - cinematic collisions ?

> Yes this talk about Cms vs Inches and tabletop clutter reminds me of

He does??

> Startrek, and ST:TNG, and Voyager: For some reason ships feel like thye

Hollywood eye-candy. I don't much go for it, but your general populace
wants to see that, and the makers of get a better dramatic visual by having
the ships all in the same viewing area than scattered about half a solar
system. Plus the visual impact is greater if the ships are in tighter
quarters, to give you the feel of a 'massive fleet of ships' (that is a
photographic technique, too, btw; an effective way to represent an entire
forest, for example, would be to image a few trees, or one or two trees, up
close and personal from that forest; I would refer you to Galen Rowell's
"Mountain Light" book for examles of this; if you are curious to his work, you
can see some of his pics online at:

           http://www.mountainlight.com/home.html

and go to the 'gr gallery' link)

B5 at least did address the issue of close-quarters ship combat a few
times and does have battles in which the enemy ships *aren't* a few hundred
meters away from each other...

Mk

From: Sprayform <sprayform.dev@n...>

Date: Thu, 20 Nov 1997 17:26:50 +0100

Subject: Re: cm scale - cinematic collisions ?

...Possible B5 spoiler
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> (*) Even B5 does this. Its a wonder we don't see ISN reports of Omegas
...What a mallicious thing to say! All losses as such are due to Sheridan
using ugly Mimbari suicide bombers to destroy the just and holy fleet of our
good lord 'Clark'

Nightwatch that man!

;-)

Jon(t.c.)
Sprayforming Developments Ltd. [production tools]
                                           made in
				      [prototype  times]
'The future is now'

From: Samuel Penn <sam@b...>

Date: Fri, 21 Nov 1997 20:49:11 +0000

Subject: Re: cm scale - cinematic collisions ?

In message <19971120172643.AAB20932@g0021.netwales.co.uk>
> Sprayform <sprayform.dev@netwales.co.uk> wrote:

> ...Possible B5 spoiler

Mimbari? I think the bald guy with the bone on his head wants a word with you
over spelling...

(the number of times I've seen Minbari spelt with an 'm'.
I think it's a ploy by Clarke to-

Sorry, what did you say Mr Bester?

Oh right, you didn't _say_ anything...

Ah yes, of course, whatever was I saying? Clarke in his infinite wisdom has
discovered the true spelling of the word. You can never trust aliens to get
anything right...)

> Nightwatch that man !

Indeed.