CCS ship designs...?

3 posts · Jan 27 1999 to Jan 29 1999

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Wed, 27 Jan 1999 23:12:22 +0100

Subject: CCS ship designs...?

During my hunt for more ship designs for my database, I ran across the
Confederation of Celtic States - couldn't see who had written it, though
(but I didn't have time to look around very much :-( ).. Several
interesting ships, a little lacking in fighters and point defence perhaps,
but...

...several designs - the Broadsword BC, Rapier CL and Mace DD - combine
one or more pulse torps with beam armaments. Problem is, these three designs
only carry one FC each, and the requirement for pulse torps and beams to be
controlled by different FCs even if they shoot at the same target was not
lifted in the FB. This means that these ships have to choose between firing
their pulse torps and firing their beams, which
seems a bit strange (esp. for the Broadsword with two Class-3
batteries).

Is this an intentional design quirk, or an oversight?

Later,

From: Steven Arrowsmith <arrowjr@u...>

Date: Wed, 27 Jan 1999 21:59:06 -0500 (EST)

Subject: Re: CCS ship designs...?

Oerjan,

A very bad oversite, or bad typing.. don't know which one, but here are the
corrected values: As for the lack of Fighter, I am still trying to figure out
a mini for it.. Don't like any of the one I have came up with
so far - I have been toying with the idea of using a Narn G'Quann
(sp!) body with a GZG styled landing bay, and engines. Any ideas?

Broadsword  BC-96 BattleCruiser

Mass = 84 Cost = 280 Thrust = 5 FTL = Normal Hull = Average, Military
CrewFactors = 5 DP = 25
----  Damage Row Breakdown  ----
OOOO*OO OO*OOO O*OOOO *OOOO*
--------------------------------
Shields = 1

Weapons and Such # Name 2 Class 1 Battery, 6 arcs 2 Class 3 Battery, 3 arcs 1
Pulse Torpedo, 1 arc 2 Fire Control 2 PDS 4 Armor Box

Rapier  CL-96 Light Cruiser

Mass = 48 Cost = 158 Thrust = 5 FTL = Normal Hull = Average, Military
CrewFactors = 3 DP = 14
----  Damage Row Breakdown  ----
OOOO *OOO O*O OO*
--------------------------------
Shields = 0

Weapons and Such # Name 2 Class 1 Battery, 6 arcs 1 Class 2 Battery, 3 arcs 1
Pulse Torpedo, 1 arc 2 Fire Control 2 PDS 5 Armor Box

Mace  DD-108 Destroyer

Mass = 32 Cost = 109 Thrust = 5 FTL = Normal Hull = Average, Military
CrewFactors = 2 DP = 10
----  Damage Row Breakdown  ----
OOO O*O OO
O*
--------------------------------
Shields = 0

Weapons and Such # Name 2 Class 1 Battery, 6 arcs 1 Class 2 Battery, 3 arcs 1
Pulse Torpedo, 1 arc 2 Fire Control 1 PDS

You can find them at:http://www.public.usit.net/arrowjr/index2.html

Steven

> On Wed, 27 Jan 1999, Oerjan Ohlson wrote:

> During my hunt for more ship designs for my database, I ran across the

From: Oerjan Ohlson <oerjan.ohlson@t...>

Date: Fri, 29 Jan 1999 21:46:28 +0100

Subject: Re: CCS ship designs...?

----------
> Från: Steven Arrowsmith <arrowjr@usit.net>

Thanks!

I noticed some other oddities on the re-check:

The Battleaxe BB has a single 2-arc pulse torp. Now I know we've
discussed off-set arcs, but it looks as a typo :-/

The Bootkin and Sgian Dubh can both be Thrust-6 instead of Thrust-5.
This
won't change anything else in the designs - not even the points cost. I
know the rest of the fleet has Thrust-5, but it seems logical that the
scouts and couriers should be at least a little faster than the rest...
especially when it is free :-)

Later,