From: Thomas Barclay <Thomas.Barclay@s...>
Date: Fri, 18 Jan 2002 02:26:03 -0500
Subject: Cascadian IFV
1) I know what John is talking about - the difference between an infantry taxi-driver (made famous in one of my WW2 games as the Hanomag Taxi) and the wannabee tanker driving something that isn't a tank and shouldn't be shooting it out with them. I don't mind putting an RFAC and a GMS on a vehicle. The RFAC for anti-infantry and light vehice (other APC) work. The GMS for bunker kills and for kills against other APCs. Only in desparation would I engage tanks with an APC. You don't have the armour, and probably shouldn't have the PDS (for RL reasons John alluded to). And the _last_ thing you want to see is infantry baking in the can.... or not having a lift to where they need to be. 2) My preferred IFV design, given the silliness of the DS2 construction system: Size 3 Power CFE (cheap) Carries 2xinfantry squad Armour 3 (nuts, but the rules make it too cheap) PDS None ECM Enhanced RFAC/1 or GAC/1 (the later might require HMT for the power draw) (GAC == MDC) GMS/H (should be bought per round too) Smoke Grenades This gives the minimal 2 acceptable infantry teams, it keeps the size class to 3 (we don't plan to build huge targets), it has a small enough size and ECM to be not entirely vulnerable, it isn't terribly expensive, it has good armour for its size, and it has good anti- infantry FP (I too use GAC or RFAC 1 as having an anti-infantry option as an APSW) and has the GMS/H to deal with enemy APCs, hovering VTOLs, bunkers, or in extremis, tanks. But then, I'm not a DS2er much yet. Played my first game at ECC last year (HotSpot... here's a plug - if you're going to ECC, get in on this one...!), and played at Campcon and a couple of other times since. But I played a lot of Challenger II microarmour so I have some idea of the tanks vs. APCs vs. IFVs issue..... Tomb.