From: kx.henderson@q... (Kelvin)
Date: Tue, 02 Jun 1998 15:15:19 +1000 (EST)
Subject: Re: Carrier status
> As I have done some thinking, I expanded this idea - I'm sure I nicked cost. - > 1) FireCon - the standard we all know and love Well, this was something we have been doing with FTII at my local club for quite a while now. Instead of having just Fire Cons, we also had Launch Cons which would allow a ship to launch 2 groups or recover 1 group every turn for each Launch Con they had (ships with no Launch Cons could launch 1 group per turn or recover 1 group every two turns). The basic Fire Cons on a ship could be swapped for Launch Cons for free and extras could be bought in exactly the same way as Fire Cons. This way it was easy to create a dedicated carrier that relied on its fighters to fight or ones with only minimal combat capability (my personal favourite carrier had 3 Launch Cons, an ADAF and a PDAF, three screens and 6 fighter groups for about 98 Mass. Love that ship). Its quick and simple and pretty realistic. And the best bit is it works.