> --- aebrain@austarmetro.com.au wrote:
...
> Certain weapons - such as the Nova Cannon, Cloaking
It would be nice if there were more of these for just that reason (starfleet
shields for people who want to play in the ST universe, ion cannons for the SW
folks, etc.) even if they weren't on any of the FT standard ships.
> > In actuality though, what
Just to add a little more confusion to the mix... ;-)
Canon: the material is printed in the rule books, or Jon Tuffley has said it
is official (either as "rules" or "background"). ("The Islamic Federation
exists"--Jon said so)
Compatible: the material is not canon but doesn't contradict it ("Here are
some Islamic Fed ship designs I came up with, using the FB system") Not
compatible: the material doesn't fit with the background in the printed source
("the Islamic Fed's main enemy is the Squishi, a species of killer
jellyfish/octopi who have wiped out almost all of the rest of humanity.
Fortunately Islamic Fed FTL-capable planet-buster missiles (Mass 2, NPV
6,
400d6 to stationary targets) have taken out the nearest Squishi bases, and the
IF's allies, the Hokahobbits, have been providing light
infantry...")
You can stick with canon; you can apply your imagination to expanding upon
canon, either by detailing a canon power or creating
compatible-but-non-canon nations; or you can throw the canon background
out and write your own. Do whatever suits you.
> You can stick with canon; you can apply your imagination to expanding
And of course, according to the agreements in the mailing list charter, once
your grand scheme is posted here it becomes canon fodder.:)
> >You can stick with canon; you can apply your imagination to expanding
***
Thanks, your Narns are on the way.
***
I was afraid the Bat Squad was getting a bit rusty...
The_Beast
> On Tue, 5 Jun 101 02:56:14 GMT, aebrain@austarmetro.com.au wrote:
> There's absolutely no reason why you shouldn't use FT for an EE-Doc
Or, for that matter, a variant on the canonical fleets. If you want to keep
some ship designs, throw some out, or create them from whole cloth, but still
keep some of the concepts and names in the Fleet Books, go for it. I mostly
use canonical ships, but that's because I'm lazy. I, personally, would like
the main human fleets to be a bit more unique. Fortunately, the game easily
allows this.
> In actuality though, what
Very true. The whole concept of "Canon" just refers to the Tuffleyverse.
There's absolutely no reason why you shouldn't use FT for an EE-Doc
Smith "Galactic Patrol" game, a Rodenberry "Star Trek"-TOS game, see
what happens when Battlestar Galactica and its Vipers takes on the Empire with
its
TIE-fighters, or whatever you want.
Certain weapons - such as the Nova Cannon, Cloaking devices etc - don't
appear in the Tuffleyverse as far as we know, but are included specifically as
"genre" weapons so you can play Space Battleship Yamato or whatever without
having to figure out new rules.