Campaign settings

6 posts ยท Jul 8 1996 to Jul 11 1996

From: a210486@t... (kosta kalogeropoulos 956-6476)

Date: Mon, 8 Jul 1996 13:33:16 -0400

Subject: Campaign settings

I know a lot of you out there have your own sci-fi background settings
using the FT system. I just recently participated in my first game of FT at a
recent con where they used a Star Wars background: (Star Destroyer vs. Mon
Calamari
ships with fighter wings of X-,Y-,A-wings and scratchbuilt TIE ftrs.).

> From that encounter, I have purchased the full line of GZG
Imperium has Battle Riders while Solomani have System Defense Boats
(SDB).

If anyone has an interest or ideas for the Traveller setting they would like
to share, please write me.

From: Allan Goodall <agoodall@a...>

Date: Mon, 8 Jul 1996 22:26:27 -0400

Subject: Re: Campaign settings

> At 12:33 PM 7/8/96 CDT, kosta kalogeropoulos wrote:

I, for one, would like to see more of your ideas for using GZG in a Traveller
setting. I have quite a number of the old 15mm Traveller figures that I plan
to use with Stargrunt II. Once I get the game (probably not until GenCon) I'll
be doing an SG2 to Traveller conversion. I'd love to see anything you've done
in this area, particularly with regard to DS2 and FT (as I already have those
games).

From: a210486@t... (kosta kalogeropoulos 956-6476)

Date: Tue, 9 Jul 1996 11:37:42 -0400

Subject: Re: Campaign settings

Wow, thanks for everyone's response to my last mssg. I apologize for
not putting my name in (this is my first mail-list). My name is
'Kosta' and if anyone would like to reach me, please use the following address
instead of the one listed:

KOSTA@texas.dseg.ti.com

In regards to the Traveller setting, I have initially created starship designs
of my own making using the FT system. In other words a Battleship or Hvy.
Cruiser are given in 'name' only. I think the
next step would be to make designs w/ a better or closer approx. to
'actual' Traveller vessels. For me, the systems used to conduct combat in
Traveller are simply too cumbersome and unnecessary.

I basically want a system that allows for quick and simple combat like FT. I
don't mind creating more detailed designs than what FT gives. Currently the
only book I have is 'Fighting ships' from the MegaTrav. setting (which
includes various ship designs). I know there have been
3 stages in the development of Traveller (w/ a 4th one coming!) so I
don't know what starship compatability problems could arise.

Michael Llaneza:
     If you like, we could start w/ doing a wpn. conversion from FT
to Traveller. We should probably stick w/ the larger wpns. (i.e. Meson
guns, Particle accel.) For the smaller and more numerous wpns. aboard the
larger ships, we could probably group them as (1) FT wpn. (Abstract example:
(30) Laser = (1) 'B' battery)
Also, since certain vessels may be too small to go toe-to-toe w/ the
big boys (SDB vs. Superdreadnought) we could create an abstract situation
where 1 model represents a certain number of smaller vessls Let me know what
you think.

Allan Goodall: My initial creations for DS2 are also of a 'generic (what I
think they should be) design'. I'm basically using the assumption
that the Imperium uses mostly grav-tanks, GEV's and other TL-15
vehicles, while the Solomani (Earth forces) use a more traditional (i.e.
tracked and wheeled) army.

Mike Elliot: The rules are great. I also like the MORE THRUST supplement since
it gives more ideas for how wpns. and scenarios can be created.
The entire 'open-end' philosophy is what appeals to me the most. As
far as miniatures, I'm not much of a 'purist' or scratchbuilder so I have
decided to use the ones available from CMD. A few of the
Ral Partha 'Battletech' tanks seem ideal for 1/300th scale supertanks
for DS2.

Everyone:
     Sorry if this mssg. is a little long-winded.

From: a210486@t... (kosta kalogeropoulos 956-6476)

Date: Tue, 9 Jul 1996 13:29:42 -0400

Subject: Re: Campaign settings

In regards to Michael Carter Llaneza's possible approaches to Traveller
starship design (TSSD), maybe we should begin w/ a limited, simple
wpn. conversion system. There may be quite a large gap between the largest to
smallest ship (but maybe we can abstract this situation a little).

Michael and a few others of you may have a little more background and material
than I do to help the effort. My view is basically to start with a ship
(possibly a standard Traveller Cruiser) and work out weapon
conversions from there. Then we could take the high-end and low-end of
available ships and see how it all works together.

I've gotten used to using the FT ship designs in terms of thinking what
classifications to put ships into, but maybe we should use a broader approach.
So for our initial Cruiser design for example it could be
a      vessel that costs:300, 500, or even 1000 pts. as long as it helps
bring more Traveller ship classes into the process.

By the way, can anyone tell me what are the best reference sources for
Traveller ships? I heard High Guard mentioned, and I've also heard of Trillion
Credit Squadron. I currently have 'Battle Rider' and the 'Fighting Ships'
supplement.

From: Mike Miserendino <phddms1@c...>

Date: Tue, 9 Jul 1996 13:42:26 -0400

Subject: Re: Campaign settings

> Kosta K. wrote:

Are you thinking of Traveller Strategic Battles(Possibly to be released
early '97)?  Four versions of Traveller have already been produced -
Traveller, Traveller: 2300, MegaTraveller, and Traveller: The New Era. BTW
Traveller Strategic Battles will be running at GenCon this year.

Here's some recommended reading for Traveller conversions:

Supplements:
*Traveller Book 2 - Starships
*Traveller Book 5 - High Guard(more detailed ships designs - larger
hulls, advanced weapons, etc.)
*Traveller Book 9 - Fighting Ships
*Traveller: 2300 - Fighting Ships
*MegaTraveller - Fighting Ships
*Traveller: TNE - Fire, Fusion, and Steel

Games:
*Traveller: 2300 - Design rules are ok, some interesting hull armor
options and masking concepts.
*Battle Rider - Simpler version of BL.
*Brilliant Lances - Design rules are very detailed.

From: Allan Goodall <agoodall@a...>

Date: Wed, 10 Jul 1996 23:15:37 -0400

Subject: Re: Campaign settings

> At 10:37 AM 7/9/96 CDT, Kosta wrote:

> Allan Goodall:

That's not exactly right according to Striker II, but I could live with it.