Bugs, Lt. Rico, millions of them!!

2 posts ยท Nov 20 1997 to Nov 20 1997

From: mshoen@b... (Michael Shoen)

Date: Wed, 19 Nov 1997 21:06:53 -0500

Subject: Bugs, Lt. Rico, millions of them!!

I've just joined the mailing list so I may be somewhat behind on current
events. Is anyone working on adapting SGII or DSII to capture the horrendous
combat of the Starship Troopers movie? What would the confidence level of a
warrior bug be? Scrat ch building the bug models could be challenging. I would
be very grateful for any input. Thank you.

"C'mon, you apes, you want to live forever?"

From: John Leary <john_t_leary@y...>

Date: Thu, 20 Nov 1997 15:59:14 -0800

Subject: Re: Bugs, Lt. Rico, millions of them!!

> Michael Shoen wrote:

Michael, Not to be excessively critical, but try to hit the big key on the
right hand side of the keyboard after about 50 letters. (Normally labeled
'Enter' or 'Return'.)

The confidence level of the average warrior bug is the maximum
number allowed by the rules squared.   The elite buga are naturally
much better than that.

Scratch building the warrior bugs is not only a challenge, but it is eternal
as well.

By for now,