From: Thomas Barclay <Thomas.Barclay@s...>
Date: Wed, 17 Apr 2002 19:01:17 -0400
Subject: Brian's KV
1) In SG2, I gave KV grav rifles d12* impact. Even KV infantry menace light armoured vehicles. The weapons are gravitic-based needlers (gravguns). Humans don't like meeting my Kra'Vak on a 1:1 basis most of the time.... (those vets of Grey Day and A Change of Orders may well have some perspective on this....). 2) I agree with Brian re: Juve/Warrior division. The Juve's are separate precisely because they are more impulsive and more driven by their biochemistry. The older (and wiser and less numerous) KV are the only ones trusted with the heavier weapons (SAW/GMS/etc). 3) Brian, the 25mm guys have GMS/P. 4) KV TO&E is probably arranged on a per-clan basis (with a fair corellation between clans). So differences such as no GMS/P are easily explicable. 5) I don't agree with Brian re: weaker Juve rifles. Why? Logistics for one, but more importantly the older KV are _still_ threatened by the weapons he has specified, so I'm not sure the reduction is that meaningful. (YMMV!) 6) I think Shaken or Broken are good places to check for Ro'Kah. Though I think if you go into Ro'Kah, perhaps its a bit like a last stand roll.... maybe you don't make any more morale checks until you come out of Ro'Kah (if you live that long).